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-rwxr-xr-xengine/titlescreen.asm24
1 files changed, 12 insertions, 12 deletions
diff --git a/engine/titlescreen.asm b/engine/titlescreen.asm
index c4dff73c..2157982e 100755
--- a/engine/titlescreen.asm
+++ b/engine/titlescreen.asm
@@ -31,17 +31,17 @@ DisplayTitleScreen:
call DisableLCD
call LoadFontTilePatterns
; todo: fix hl pointers
- ld hl, NintendoCopyrightLogoGraphics ; 4:4c48
+ ld hl, NintendoCopyrightLogoGraphics
ld de, vTitleLogo + $600
ld bc, $50
ld a, BANK(NintendoCopyrightLogoGraphics)
call FarCopyData
- ld hl, NineTile ; 4:4e08
+ ld hl, NineTile
ld de, vTitleLogo + $6e0
ld bc, $10
ld a, BANK(NineTile)
call FarCopyData
- ld hl, GamefreakLogoGraphics ; 4:4d78
+ ld hl, GamefreakLogoGraphics
ld de, vTitleLogo + 101 * $10
ld bc, 9 * $10
ld a, BANK(GamefreakLogoGraphics)
@@ -91,7 +91,7 @@ DisplayTitleScreen:
call .ScrollTitleScreenPokemonLogo
jr .bouncePokemonLogoLoop
-.TitleScreenPokemonLogoYScrolls ; 4228 (1:4228)
+.TitleScreenPokemonLogoYScrolls
; Controls the bouncing effect of the Pokemon logo on the title screen
db -4,16 ; y scroll amount, number of times to scroll
db 3,4
@@ -102,7 +102,7 @@ DisplayTitleScreen:
db -1,2
db 0 ; terminate list with 0
-.ScrollTitleScreenPokemonLogo ; 4237 (1:4237)
+.ScrollTitleScreenPokemonLogo
; Scrolls the Pokemon logo on the title screen to create the bouncing effect
; Scrolls d pixels e times
call DelayFrame
@@ -114,7 +114,7 @@ DisplayTitleScreen:
ret
; place tiles for title screen copyright
-.WriteCopyrightTiles ; 4241 (1:4241)
+.WriteCopyrightTiles
coord hl, 2, 17
ld de, .tileScreenCopyrightTiles
.titleScreenCopyrightTilesLoop
@@ -125,10 +125,10 @@ DisplayTitleScreen:
ld [hli], a
jr .titleScreenCopyrightTilesLoop
-.tileScreenCopyrightTiles ; 424f (1:424f)
+.tileScreenCopyrightTiles
db $e0,$e1,$e2,$e3,$e1,$e2,$ee,$e5,$e6,$e7,$e8,$e9,$ea,$eb,$ec,$ed,$ff ; ©1995-1999 GAME FREAK inc.
-.finishedBouncingPokemonLogo ; 4260 (1:4260)
+.finishedBouncingPokemonLogo
call LoadScreenTilesFromBuffer1
ld c, 36
call DelayFrames
@@ -192,12 +192,12 @@ DisplayTitleScreen:
jp z, .doClearSaveDialogue
jp MainMenu
-.asm_42f0 ; 42f0 (1:42f0)
+.asm_42f0
; unreferenced
callab PrinterDebug
jp .loop
-.asm_42fb ; 42fb (1:42fb)
+.asm_42fb
; unreferenced
ld a, [wTitleScreenScene + 4]
inc a
@@ -213,7 +213,7 @@ DisplayTitleScreen:
ld [wTitleScreenScene + 3], a
jp .titleScreenLoop
-.doTitlescreenReset ; 431b (1:431b)
+.doTitlescreenReset
ld [wAudioFadeOutControl], a
call StopAllMusic
.audioFadeLoop
@@ -222,7 +222,7 @@ DisplayTitleScreen:
jr nz, .audioFadeLoop
jp Init
-.doClearSaveDialogue ; 432a (1:432a)
+.doClearSaveDialogue
jpba DoClearSaveDialogue