diff options
Diffstat (limited to 'engine')
| -rwxr-xr-x | engine/battle/core.asm | 14 | ||||
| -rw-r--r-- | engine/battle/trainer_ai.asm | 4 | 
2 files changed, 9 insertions, 9 deletions
| diff --git a/engine/battle/core.asm b/engine/battle/core.asm index abb1c9b4..01074b74 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -1171,22 +1171,22 @@ ChooseNextMon:  HandlePlayerBlackOut:  	ld a, [wLinkState]  	cp LINK_STATE_BATTLING -	jr z, .notSony1Battle +	jr z, .notRival1Battle  	ld a, [wCurOpponent]  	cp OPP_RIVAL1 -	jr nz, .notSony1Battle -	hlcoord 0, 0  ; sony 1 battle +	jr nz, .notRival1Battle +	hlcoord 0, 0  ; rival 1 battle  	lb bc, 8, 21  	call ClearScreenArea  	call ScrollTrainerPicAfterBattle  	ld c, 40  	call DelayFrames -	ld hl, Sony1WinText +	ld hl, Rival1WinText  	call PrintText  	ld a, [wCurMap]  	cp OAKS_LAB  	ret z            ; starter battle in oak's lab: don't black out -.notSony1Battle +.notRival1Battle  	ld b, SET_PAL_BATTLE_BLACK  	call RunPaletteCommand  	ld hl, PlayerBlackedOutText2 @@ -1203,8 +1203,8 @@ HandlePlayerBlackOut:  	scf  	ret -Sony1WinText: -	text_far _Sony1WinText +Rival1WinText: +	text_far _Rival1WinText  	text_end  PlayerBlackedOutText2: diff --git a/engine/battle/trainer_ai.asm b/engine/battle/trainer_ai.asm index 94e427a1..a2c5e5fb 100644 --- a/engine/battle/trainer_ai.asm +++ b/engine/battle/trainer_ai.asm @@ -403,7 +403,7 @@ SabrinaAI:  	ret nc  	jp AIUseXDefend -Sony2AI: +Rival2AI:  	cp 13 percent - 1  	ret nc  	ld a, 5 @@ -411,7 +411,7 @@ Sony2AI:  	ret nc  	jp AIUsePotion -Sony3AI: +Rival3AI:  	cp 13 percent - 1  	ret nc  	ld a, 5 | 
