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-rw-r--r--home.asm40
1 files changed, 19 insertions, 21 deletions
diff --git a/home.asm b/home.asm
index 336bfb1f..a7ad4e5b 100644
--- a/home.asm
+++ b/home.asm
@@ -87,7 +87,7 @@ INCLUDE "home/copy.asm"
SECTION "Entry", ROM0 [$100]
nop
- jp Start ; 01ab
+ jp Start
SECTION "Header", ROM0 [$104]
@@ -475,7 +475,7 @@ HandlePartyMenuInput::
jr nz, .asm_1258
ld a, [wCurrentMenuItem]
ld [wWhichPokemon], a
- callab IsThisPartymonStarterPikachu_Party ; 3f:4e18
+ callab IsThisPartymonStarterPikachu_Party
jr nc, .asm_1258
call CheckPikachuFollowingPlayer
jr nz, .asm_128f
@@ -523,7 +523,7 @@ HandlePartyMenuInput::
bit 1, b ; was the B button pressed?
jr z, .handleSwap ; if not, handle swapping the pokemon
.cancelSwap ; if the B button was pressed
- callba ErasePartyMenuCursors ; 4:5e98
+ callba ErasePartyMenuCursors
xor a
ld [wMenuItemToSwap], a
ld [wPartyMenuTypeOrMessageID], a
@@ -532,19 +532,19 @@ HandlePartyMenuInput::
.handleSwap
ld a, [wCurrentMenuItem]
ld [wWhichPokemon], a
- callba SwitchPartyMon ; 4:61c5
+ callba SwitchPartyMon
jp HandlePartyMenuInput
PartyMenuText_12cc::
- TX_FAR _SleepingPikachuText1 ; 28:411b
+ TX_FAR _SleepingPikachuText1
db "@"
DrawPartyMenu::
- ld hl, DrawPartyMenu_ ; 4:5875
+ ld hl, DrawPartyMenu_
jr DrawPartyMenuCommon
RedrawPartyMenu::
- ld hl, RedrawPartyMenu_ ; 4:5886
+ ld hl, RedrawPartyMenu_
DrawPartyMenuCommon::
ld b, BANK(RedrawPartyMenu_)
@@ -816,7 +816,7 @@ UncompressMonSprite::
jr c, .GotBank
ld a, BANK(VictreebelPicFront)
.GotBank
- jp UncompressSpriteData ; 23f8
+ jp UncompressSpriteData
; de: destination location
LoadMonFrontSprite::
@@ -879,7 +879,7 @@ LoadUncompressedSpriteData::
call AlignSpriteDataCentered ; copy and align buffer 2 to 1 (containing the LSB of the 2bpp sprite)
call PrepareRTCDataAndDisableSRAM
pop de
- jp InterlaceMergeSpriteBuffers ; 14c7
+ jp InterlaceMergeSpriteBuffers
; copies and aligns the sprite data properly inside the sprite buffer
; sprite buffers are 7*7 tiles in size, the loaded sprite is centered within this area
@@ -977,7 +977,7 @@ INCLUDE "home/lcdc.asm"
IsTilePassable::
; sets carry if tile is passable, resets carry otherwise
- homecall_sf _IsTilePassable ; 1:4aaa
+ homecall_sf _IsTilePassable
ret
INCLUDE "home/copy2.asm"
@@ -1001,7 +1001,7 @@ UpdateSprites::
switchbank _UpdateSprites
ld a, $ff
ld [wUpdateSpritesEnabled], a
- call _UpdateSprites ; 1:4bb7
+ call _UpdateSprites
ld a, $1
ld [wUpdateSpritesEnabled], a
pop af
@@ -1116,7 +1116,7 @@ FadeOutAudio::
jp PlaySound
UnknownText_2812::
- TX_FAR _PokemonText ; 2c:749a
+ TX_FAR _PokemonText
db "@"
; this function is used to display sign messages, sprite dialog, etc.
@@ -1349,7 +1349,7 @@ RepelWoreOffText::
db "@"
DisplayPikachuEmotion::
- callab TalkToPikachu ; 3f:5004
+ callab TalkToPikachu
jp CloseTextDisplay
INCLUDE "engine/menu/start_menu.asm"
@@ -1951,7 +1951,7 @@ GetMonName::
ld [MBC1RomBank], a
ld a, [wd11e]
dec a
- ld hl, MonsterNames ; 4000
+ ld hl, MonsterNames
ld c, 10
ld b, 0
call AddNTimes
@@ -3631,7 +3631,7 @@ WaitForTextScrollButtonPress::
jr z, .skipAnimation
push de
push bc
- callab TownMapSpriteBlinkingAnimation ; 1c:5753
+ callab TownMapSpriteBlinkingAnimation
pop bc
pop de
.skipAnimation
@@ -3672,7 +3672,7 @@ ManualTextScroll::
Multiply::
push hl
push bc
- callab _Multiply ; 3d:660e
+ callab _Multiply
pop bc
pop hl
ret
@@ -4040,7 +4040,7 @@ WriteOAMBlock::
add c
ld c, a
; lower right
-.writeOneEntry ; 3aa0 (0:3aa0)
+.writeOneEntry
ld [hl], b ; Y coordinate
inc hl
ld [hl], c ; X coordinate
@@ -4740,7 +4740,7 @@ GivePokemon::
ld [wCurEnemyLVL], a
xor a ; PLAYER_PARTY_DATA
ld [wMonDataLocation], a
- jpba _GivePokemon ; 3d:66fa
+ jpba _GivePokemon
Random::
; Return a random number in a.
@@ -4835,7 +4835,7 @@ CheckForHiddenObjectOrBookshelfOrCardKeyDoor::
ret
PrintPredefTextID::
- ld [hSpriteIndexOrTextID], a ; $ff8c
+ ld [hSpriteIndexOrTextID], a
ld hl, TextPredefs
call SetMapTextPointer
ld hl, wTextPredefFlag
@@ -4934,5 +4934,3 @@ const_value = 1
add_tx_pre BookOrSculptureText ; 42
add_tx_pre ElevatorText ; 43
add_tx_pre PokemonStuffText ; 44
-
- ; dr $3f67, $4000