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-rw-r--r--home/reload_tiles.asm34
1 files changed, 30 insertions, 4 deletions
diff --git a/home/reload_tiles.asm b/home/reload_tiles.asm
index 6228395c..ae9f6544 100644
--- a/home/reload_tiles.asm
+++ b/home/reload_tiles.asm
@@ -10,8 +10,7 @@ ReloadMapData::
call LoadTilesetTilePatternData
call EnableLCD
pop af
- ldh [hLoadedROMBank], a
- ld [MBC1RomBank], a
+ call BankswitchCommon
ret
; reloads tileset tile patterns
@@ -24,8 +23,7 @@ ReloadTilesetTilePatterns::
call LoadTilesetTilePatternData
call EnableLCD
pop af
- ldh [hLoadedROMBank], a
- ld [MBC1RomBank], a
+ call BankswitchCommon
ret
; shows the town map and lets the player choose a destination to fly to
@@ -34,6 +32,34 @@ ChooseFlyDestination::
res 4, [hl]
farjp LoadTownMap_Fly
+PrinterSerial::
+ homecall PrinterSerial_
+ ret
+
+SerialFunction::
+ ld a, [wPrinterConnectionOpen]
+ bit 0, a
+ ret z
+ ld a, [wPrinterOpcode]
+ and a
+ ret nz
+ ld hl, wOverworldMap + 650
+ inc [hl]
+ ld a, [hl]
+ cp $6
+ ret c
+ xor a
+ ld [hl], a
+ ld a, $0c
+ ld [wPrinterOpcode], a
+ ld a, $88
+ ldh [rSB], a
+ ld a, $1
+ ldh [rSC], a
+ ld a, START_TRANSFER_INTERNAL_CLOCK
+ ldh [rSC], a
+ ret
+
; causes the text box to close without waiting for a button press after displaying text
DisableWaitingAfterTextDisplay::
ld a, $01