diff options
Diffstat (limited to 'home')
-rw-r--r-- | home/header.asm | 26 | ||||
-rw-r--r-- | home/npc_movement.asm | 12 | ||||
-rw-r--r-- | home/overworld.asm | 4 | ||||
-rw-r--r-- | home/text.asm | 4 | ||||
-rw-r--r-- | home/trainers.asm | 5 |
5 files changed, 49 insertions, 2 deletions
diff --git a/home/header.asm b/home/header.asm index 047f97f4..c12a0565 100644 --- a/home/header.asm +++ b/home/header.asm @@ -3,42 +3,66 @@ SECTION "rst0", ROM0[$0000] rst $38 + ds $08 - @, 0 ; unused + SECTION "rst8", ROM0[$0008] rst $38 + ds $10 - @, 0 ; unused + SECTION "rst10", ROM0[$0010] rst $38 + ds $18 - @, 0 ; unused + SECTION "rst18", ROM0[$0018] rst $38 + ds $20 - @, 0 ; unused + SECTION "rst20", ROM0[$0020] rst $38 + ds $28 - @, 0 ; unused + SECTION "rst28", ROM0[$0028] rst $38 + ds $30 - @, 0 ; unused + SECTION "rst30", ROM0[$0030] rst $38 + ds $38 - @, 0 ; unused + SECTION "rst38", ROM0[$0038] rst $38 + ds $40 - @, 0 ; unused + ; Game Boy hardware interrupts SECTION "vblank", ROM0[$0040] jp VBlank + ds $48 - @, 0 ; unused + SECTION "lcd", ROM0[$0048] rst $38 + ds $50 - @, 0 ; unused + SECTION "timer", ROM0[$0050] jp Timer + ds $58 - @, 0 ; unused + SECTION "serial", ROM0[$0058] jp Serial + ds $60 - @, 0 ; unused + SECTION "joypad", ROM0[$0060] reti @@ -54,4 +78,4 @@ Start:: ; The Game Boy cartridge header data is patched over by rgbfix. ; This makes sure it doesn't get used for anything else. - ds $0150 - @, $00 + ds $0150 - @ diff --git a/home/npc_movement.asm b/home/npc_movement.asm index 4914d3df..a3367f9a 100644 --- a/home/npc_movement.asm +++ b/home/npc_movement.asm @@ -50,5 +50,15 @@ RunNPCMovementScript:: EndNPCMovementScript:: farjp _EndNPCMovementScript -EmptyFunc2:: +DebugPressedOrHeldB:: +IF DEF(_DEBUG) + ld a, [wd732] + bit 1, a + ret z + ldh a, [hJoyHeld] + bit BIT_B_BUTTON, a + ret nz + ldh a, [hJoyPressed] + bit BIT_B_BUTTON, a +ENDC ret diff --git a/home/overworld.asm b/home/overworld.asm index bc5f03d0..807d6a61 100644 --- a/home/overworld.asm +++ b/home/overworld.asm @@ -2436,7 +2436,11 @@ CheckForUserInterruption:: jr z, .input ldh a, [hJoy5] +IF DEF(_DEBUG) + and START | SELECT | A_BUTTON +ELSE and START | A_BUTTON +ENDC jr nz, .input dec c diff --git a/home/text.asm b/home/text.asm index bdd871cb..ad0c4fd8 100644 --- a/home/text.asm +++ b/home/text.asm @@ -622,7 +622,11 @@ TextCommandJumpTable:: dw TextCommand_BOX ; TX_BOX dw TextCommand_LOW ; TX_LOW dw TextCommand_PROMPT_BUTTON ; TX_PROMPT_BUTTON +IF DEF(_DEBUG) + dw _ContTextNoPause ; TX_SCROLL +ELSE dw TextCommand_SCROLL ; TX_SCROLL +ENDC dw TextCommand_START_ASM ; TX_START_ASM dw TextCommand_NUM ; TX_NUM dw TextCommand_PAUSE ; TX_PAUSE diff --git a/home/trainers.asm b/home/trainers.asm index 37e36c2f..fae3dde1 100644 --- a/home/trainers.asm +++ b/home/trainers.asm @@ -126,10 +126,15 @@ TalkToTrainer:: ; checks if any trainers are seeing the player and wanting to fight CheckFightingMapTrainers:: +IF DEF(_DEBUG) + call DebugPressedOrHeldB + jr nz, .trainerNotEngaging +ENDC call CheckForEngagingTrainers ld a, [wSpriteIndex] cp $ff jr nz, .trainerEngaging +.trainerNotEngaging xor a ld [wSpriteIndex], a ld [wTrainerHeaderFlagBit], a |