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-rw-r--r--hram.asm17
1 files changed, 17 insertions, 0 deletions
diff --git a/hram.asm b/hram.asm
index 0b7274ad..2b83df76 100644
--- a/hram.asm
+++ b/hram.asm
@@ -4,6 +4,7 @@ hSoftReset EQU $FF8A
; presses the reset sequence (A+B+SEL+START).
; Soft reset when 0 is reached.
+; base tile ID to which offsets are added
hBaseTileID EQU $FF8B
; 3-byte BCD number
@@ -23,6 +24,8 @@ hEastWestConnectedMapWidth EQU $FF8B
hSlideAmount EQU $FF8B
+hRLEByteValue EQU $FF8B
+
H_SPRITEWIDTH EQU $FF8B ; in tiles
H_SPRITEINTERLACECOUNTER EQU $FF8B
H_SPRITEHEIGHT EQU $FF8C ; in tiles
@@ -256,11 +259,25 @@ H_VBLANKOCCURRED EQU $FFD6
; this is often set to 00 in order to turn off water and flower BG tile animations
hTilesetType EQU $FFD7
+hMovingBGTilesCounter1 EQU $FFD8
+
H_CURRENTSPRITEOFFSET EQU $FFDA ; multiple of $10
+hFossilCounter EQU $FFDB
+
+hGymGateIndex EQU $FFDB
+
+hGymTrashCanRandNumMask EQU $FFDB
+
+hItemToRemoveID EQU $FFDB
+hItemToRemoveIndex EQU $FFDC
+
hVendingMachineItem EQU $FFDB
hVendingMachinePrice EQU $FFDC ; 3-byte BCD number
+; the first tile ID in a sequence of tile IDs that increase by 1 each step
+hStartTileID EQU $FFE1
+
hNewPartyLength EQU $FFE4
hDividend2 EQU $FFE5