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Diffstat (limited to 'music/gamecorner.asm')
-rw-r--r-- | music/gamecorner.asm | 628 |
1 files changed, 628 insertions, 0 deletions
diff --git a/music/gamecorner.asm b/music/gamecorner.asm new file mode 100644 index 00000000..6fd4b15f --- /dev/null +++ b/music/gamecorner.asm @@ -0,0 +1,628 @@ +Music_GameCorner_Ch1: ; 7e20b (1f:620b) + tempo 0, 120 + stereopanning 119 + duty 3 + vibrato 12, 3, 4 + togglecall + notetype 12, 11, 5 + octave 3 + note A_, 6 + notetype 12, 11, 1 + note G#, 2 + note F#, 2 + note E_, 2 + note D#, 2 + note C#, 2 + note D#, 16 + +Music_GameCorner_branch_7e222: + notetype 12, 11, 5 + octave 3 + note C#, 4 + octave 2 + note G#, 4 + octave 3 + note E_, 4 + octave 2 + note B_, 4 + octave 3 + note A_, 2 + note G#, 8 + notetype 12, 10, 7 + note G#, 2 + note A_, 2 + note B_, 2 + notetype 12, 11, 5 + note G#, 6 + note E_, 2 + note F#, 2 + note E_, 2 + note D#, 2 + note E_, 2 + notetype 12, 10, 7 + note F#, 8 + note D#, 8 + notetype 12, 11, 5 + note D#, 4 + octave 2 + note B_, 4 + octave 3 + note F#, 4 + note D#, 4 + note B_, 2 + note A_, 8 + notetype 12, 11, 7 + octave 4 + note E_, 2 + note D#, 2 + note E_, 2 + note D#, 6 + note C#, 2 + octave 3 + note D#, 2 + note E_, 2 + note F#, 2 + note G_, 2 + note G#, 2 + notetype 12, 9, 7 + note G#, 1 + note G_, 1 + note G#, 1 + note G_, 1 + note G#, 2 + notetype 12, 11, 7 + note F#, 8 + notetype 12, 11, 5 + note C#, 4 + octave 2 + note G#, 4 + octave 3 + note E_, 4 + octave 2 + note B_, 4 + octave 3 + note A_, 2 + note G#, 8 + notetype 12, 11, 7 + note G#, 2 + note A_, 2 + note B_, 2 + note G#, 6 + note E_, 2 + note F#, 2 + note E_, 2 + note D#, 2 + note E_, 2 + note F#, 8 + notetype 12, 9, 7 + note D#, 4 + note C#, 4 + notetype 12, 11, 5 + note D#, 4 + octave 2 + note B_, 4 + octave 3 + note F#, 4 + note D#, 4 + note B_, 2 + note A_, 8 + notetype 12, 11, 7 + note F#, 2 + note G#, 2 + note A_, 2 + note B_, 4 + note A_, 4 + note B_, 2 + note A_, 2 + note G#, 2 + note F#, 2 + notetype 12, 12, 2 + note E_, 4 + octave 2 + note B_, 4 + octave 3 + note E_, 2 + note E_, 4 + note E_, 4 + notetype 12, 11, 7 + octave 2 + note B_, 2 + octave 3 + note C#, 2 + note D_, 2 + note D#, 10 + octave 2 + note B_, 2 + octave 3 + note C#, 2 + note D#, 2 + note E_, 8 + notetype 12, 11, 5 + octave 4 + note D#, 4 + octave 3 + note B_, 4 + note F#, 4 + note D#, 4 + notetype 12, 11, 7 + note E_, 3 + note D#, 1 + notetype 12, 11, 2 + note C#, 2 + note D#, 2 + note E_, 10 + notetype 12, 11, 7 + octave 2 + note B_, 2 + octave 3 + note C#, 2 + note D_, 2 + note D#, 10 + octave 2 + note B_, 2 + octave 3 + note C#, 2 + note D#, 2 + note E_, 8 + notetype 12, 11, 5 + octave 4 + note D#, 4 + octave 3 + note B_, 4 + note F#, 4 + note A_, 4 + notetype 12, 11, 7 + note G#, 2 + note G#, 1 + note G_, 1 + note G#, 1 + note G_, 1 + note G#, 1 + note G_, 1 + note G#, 8 + loopchannel 0, Music_GameCorner_branch_7e222 + + +Music_GameCorner_Ch2: ; 7e2df (1f:62df) + duty 2 + vibrato 10, 2, 3 + notetype 12, 12, 6 + octave 4 + note C#, 6 + notetype 12, 12, 1 + octave 3 + note B_, 2 + note A_, 2 + note G#, 2 + note F#, 2 + note E_, 2 + note F#, 2 + duty 3 + note B_, 1 + note A#, 1 + note B_, 1 + note A#, 1 + note B_, 1 + note A#, 1 + note B_, 8 + +Music_GameCorner_branch_7e2fa: + duty 2 + notetype 12, 12, 7 + octave 3 + note E_, 4 + octave 2 + note B_, 4 + octave 3 + note G#, 4 + note E_, 4 + octave 4 + note C#, 2 + octave 3 + note B_, 14 + octave 4 + note E_, 6 + note D#, 2 + note C#, 2 + octave 3 + note B_, 2 + note A_, 2 + note G#, 2 + note A_, 16 + note F#, 4 + note D#, 4 + note A_, 4 + note F#, 4 + octave 4 + note D#, 2 + note C#, 14 + note F#, 6 + note E_, 2 + note D#, 2 + note C#, 2 + octave 3 + note B_, 2 + note A#, 2 + note B_, 16 + note E_, 4 + octave 2 + note B_, 4 + octave 3 + note G#, 4 + note E_, 4 + octave 4 + note C#, 2 + octave 3 + note B_, 14 + octave 4 + note E_, 6 + note D#, 2 + note C#, 2 + octave 3 + note B_, 2 + note A_, 2 + note G#, 2 + note A_, 16 + note F#, 4 + note D#, 4 + note A_, 4 + note F#, 4 + octave 4 + note D#, 2 + note C#, 14 + note F#, 6 + note E_, 2 + note D#, 2 + note E_, 2 + note F#, 2 + note G#, 2 + notetype 12, 12, 1 + note E_, 2 + notetype 12, 10, 1 + note E_, 1 + note D#, 1 + note E_, 1 + note D#, 1 + note E_, 1 + note D#, 1 + note E_, 2 + notetype 12, 12, 7 + octave 3 + note B_, 2 + octave 4 + note C#, 2 + note D_, 2 + note D#, 10 + octave 3 + note B_, 2 + octave 4 + note C#, 2 + note D#, 2 + note E_, 10 + octave 3 + note B_, 2 + octave 4 + note C#, 2 + note D#, 2 + notetype 12, 12, 5 + note F#, 4 + note D#, 4 + octave 3 + note B_, 4 + octave 4 + note A_, 4 + note G#, 3 + note A_, 1 + notetype 12, 12, 2 + note G#, 2 + note F#, 2 + note E_, 2 + notetype 12, 12, 7 + octave 3 + note B_, 2 + octave 4 + note C#, 2 + note D_, 2 + note D#, 10 + octave 3 + note B_, 2 + octave 4 + note C#, 2 + note D#, 2 + note E_, 10 + octave 3 + note B_, 2 + octave 4 + note C#, 2 + note D#, 2 + note F#, 4 + note D#, 4 + note A_, 4 + note F#, 4 + note B_, 16 + loopchannel 0, Music_GameCorner_branch_7e2fa + + +Music_GameCorner_Ch3: ; 7e38b (1f:638b) + notetype 12, 1, 3 + octave 5 + note C#, 1 + rest 5 + octave 4 + note F#, 1 + rest 1 + note G#, 1 + rest 1 + note A_, 1 + rest 1 + note A#, 1 + rest 1 + note A#, 1 + rest 1 + note B_, 1 + rest 9 + octave 3 + note B_, 1 + rest 1 + octave 4 + note C#, 1 + rest 1 + note D#, 1 + rest 1 + +Music_GameCorner_branch_7e3a5: + callchannel Music_GameCorner_branch_7e418 + callchannel Music_GameCorner_branch_7e42d + callchannel Music_GameCorner_branch_7e442 + callchannel Music_GameCorner_branch_7e457 + callchannel Music_GameCorner_branch_7e46c + callchannel Music_GameCorner_branch_7e481 + callchannel Music_GameCorner_branch_7e496 + note D#, 1 + rest 1 + note A_, 1 + rest 1 + octave 3 + note B_, 1 + rest 1 + octave 4 + note A_, 1 + rest 1 + note D#, 1 + rest 1 + note A_, 1 + rest 1 + note G#, 1 + rest 1 + note F#, 1 + rest 1 + callchannel Music_GameCorner_branch_7e418 + callchannel Music_GameCorner_branch_7e42d + callchannel Music_GameCorner_branch_7e442 + callchannel Music_GameCorner_branch_7e457 + callchannel Music_GameCorner_branch_7e46c + callchannel Music_GameCorner_branch_7e481 + callchannel Music_GameCorner_branch_7e496 + note E_, 1 + rest 3 + octave 3 + note B_, 1 + rest 3 + octave 4 + note E_, 1 + rest 1 + note E_, 1 + rest 3 + note B_, 1 + rest 1 + callchannel Music_GameCorner_branch_7e46c + callchannel Music_GameCorner_branch_7e418 + callchannel Music_GameCorner_branch_7e4ab + note E_, 1 + rest 1 + note G#, 1 + rest 1 + octave 3 + note B_, 1 + rest 1 + octave 4 + note G#, 1 + rest 1 + note E_, 1 + rest 1 + note G#, 1 + rest 1 + note F#, 1 + rest 1 + note E_, 1 + rest 1 + callchannel Music_GameCorner_branch_7e46c + callchannel Music_GameCorner_branch_7e418 + callchannel Music_GameCorner_branch_7e4ab + callchannel Music_GameCorner_branch_7e42d + loopchannel 0, Music_GameCorner_branch_7e3a5 + +Music_GameCorner_branch_7e418: + note E_, 1 + rest 1 + note G#, 1 + rest 1 + octave 3 + note B_, 1 + rest 1 + octave 4 + note G#, 1 + rest 1 + note E_, 1 + rest 1 + note G#, 1 + rest 1 + octave 3 + note B_, 1 + rest 1 + octave 4 + note G#, 1 + rest 1 + endchannel + +Music_GameCorner_branch_7e42d: + note E_, 1 + rest 1 + note G#, 1 + rest 1 + octave 3 + note B_, 1 + rest 1 + octave 4 + note G#, 1 + rest 1 + note E_, 1 + rest 1 + octave 3 + note B_, 1 + rest 1 + octave 4 + note C#, 1 + rest 1 + note D#, 1 + rest 1 + endchannel + +Music_GameCorner_branch_7e442: + note E_, 1 + rest 1 + note B_, 1 + rest 1 + octave 3 + note B_, 1 + rest 1 + octave 4 + note B_, 1 + rest 1 + note E_, 1 + rest 1 + note B_, 1 + rest 1 + octave 3 + note B_, 1 + rest 1 + octave 4 + note B_, 1 + rest 1 + endchannel + +Music_GameCorner_branch_7e457: + note D#, 1 + rest 1 + note A_, 1 + rest 1 + octave 3 + note B_, 1 + rest 1 + octave 4 + note A_, 1 + rest 1 + note D#, 1 + rest 1 + note A_, 1 + rest 1 + octave 3 + note B_, 1 + rest 1 + octave 4 + note A_, 1 + rest 1 + endchannel + +Music_GameCorner_branch_7e46c: + note D#, 1 + rest 1 + note F#, 1 + rest 1 + octave 3 + note B_, 1 + rest 1 + octave 4 + note F#, 1 + rest 1 + note D#, 1 + rest 1 + note F#, 1 + rest 1 + octave 3 + note B_, 1 + rest 1 + octave 4 + note F#, 1 + rest 1 + endchannel + +Music_GameCorner_branch_7e481: + note D#, 1 + rest 1 + note F#, 1 + rest 1 + octave 3 + note B_, 1 + rest 1 + octave 4 + note F#, 1 + rest 1 + note D#, 1 + rest 1 + octave 3 + note B_, 1 + rest 1 + octave 4 + note C#, 1 + rest 1 + note D#, 1 + rest 1 + endchannel + +Music_GameCorner_branch_7e496: + note F#, 1 + rest 1 + note B_, 1 + rest 1 + octave 3 + note B_, 1 + rest 1 + octave 4 + note B_, 1 + rest 1 + note F#, 1 + rest 1 + note B_, 1 + rest 1 + octave 3 + note B_, 1 + rest 1 + octave 4 + note B_, 1 + rest 1 + endchannel + +Music_GameCorner_branch_7e4ab: + note F#, 1 + rest 1 + note A_, 1 + rest 1 + octave 3 + note B_, 1 + rest 1 + octave 4 + note A_, 1 + rest 1 + note F#, 1 + rest 1 + note A_, 1 + rest 1 + octave 3 + note B_, 1 + rest 1 + octave 4 + note A_, 1 + rest 1 + endchannel +; 0x7e4c0
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