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-rwxr-xr-xscripts/PokemonMansion3F.asm66
1 files changed, 26 insertions, 40 deletions
diff --git a/scripts/PokemonMansion3F.asm b/scripts/PokemonMansion3F.asm
index e19fec72..0f62d6e0 100755
--- a/scripts/PokemonMansion3F.asm
+++ b/scripts/PokemonMansion3F.asm
@@ -51,10 +51,10 @@ Mansion3Script0:
ret
CoordsData_52254:
- db $0E,$10
- db $0E,$11
- db $0E,$13
- db $FF
+ dbmapcoord 16, 14
+ dbmapcoord 17, 14
+ dbmapcoord 19, 14
+ db -1 ; end
Mansion3Script_5225b:
xor a
@@ -72,14 +72,14 @@ Mansion3Script_5225b:
set 4, [hl]
ret
-Mansion3Script_Switches:
+Mansion3Script_Switches::
ld a, [wSpritePlayerStateData1FacingDirection]
cp SPRITE_FACING_UP
ret nz
xor a
- ld [hJoyHeld], a
+ ldh [hJoyHeld], a
ld a, $6
- ld [hSpriteIndexOrTextID], a
+ ldh [hSpriteIndexOrTextID], a
jp DisplayTextID
PokemonMansion3F_TextPointers:
@@ -91,61 +91,47 @@ PokemonMansion3F_TextPointers:
dw Mansion3Text6
Mansion3TrainerHeader0:
- dbEventFlagBit EVENT_BEAT_MANSION_3_TRAINER_0
- db ($0 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_MANSION_3_TRAINER_0
- dw Mansion3BattleText1 ; TextBeforeBattle
- dw Mansion3AfterBattleText1 ; TextAfterBattle
- dw Mansion3EndBattleText1 ; TextEndBattle
- dw Mansion3EndBattleText1 ; TextEndBattle
-
+ trainer EVENT_BEAT_MANSION_3_TRAINER_0, 0, Mansion3BattleText1, Mansion3EndBattleText1, Mansion3AfterBattleText1
Mansion3TrainerHeader1:
- dbEventFlagBit EVENT_BEAT_MANSION_3_TRAINER_1
- db ($2 << 4) ; trainer's view range
- dwEventFlagAddress EVENT_BEAT_MANSION_3_TRAINER_1
- dw Mansion3BattleText2 ; TextBeforeBattle
- dw Mansion3AfterBattleText2 ; TextAfterBattle
- dw Mansion3EndBattleText2 ; TextEndBattle
- dw Mansion3EndBattleText2 ; TextEndBattle
-
- db $ff
+ trainer EVENT_BEAT_MANSION_3_TRAINER_1, 2, Mansion3BattleText2, Mansion3EndBattleText2, Mansion3AfterBattleText2
+ db -1 ; end
Mansion3Text1:
- TX_ASM
+ text_asm
ld hl, Mansion3TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
Mansion3Text2:
- TX_ASM
+ text_asm
ld hl, Mansion3TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
Mansion3BattleText1:
- TX_FAR _Mansion3BattleText1
- db "@"
+ text_far _Mansion3BattleText1
+ text_end
Mansion3EndBattleText1:
- TX_FAR _Mansion3EndBattleText1
- db "@"
+ text_far _Mansion3EndBattleText1
+ text_end
Mansion3AfterBattleText1:
- TX_FAR _Mansion3AfterBattleText1
- db "@"
+ text_far _Mansion3AfterBattleText1
+ text_end
Mansion3BattleText2:
- TX_FAR _Mansion3BattleText2
- db "@"
+ text_far _Mansion3BattleText2
+ text_end
Mansion3EndBattleText2:
- TX_FAR _Mansion3EndBattleText2
- db "@"
+ text_far _Mansion3EndBattleText2
+ text_end
Mansion3AfterBattleText2:
- TX_FAR _Mansion3AfterBattleText2
- db "@"
+ text_far _Mansion3AfterBattleText2
+ text_end
Mansion3Text5:
- TX_FAR _Mansion3Text5
- db "@"
+ text_far _Mansion3Text5
+ text_end