diff options
Diffstat (limited to 'scripts/lorelei.asm')
-rwxr-xr-x | scripts/lorelei.asm | 55 |
1 files changed, 29 insertions, 26 deletions
diff --git a/scripts/lorelei.asm b/scripts/lorelei.asm index d85dc192..60be524d 100755 --- a/scripts/lorelei.asm +++ b/scripts/lorelei.asm @@ -1,34 +1,35 @@ LoreleiScript: - call LoreleiScript_76191 + call LoreleiShowOrHideExitBlock call EnableAutoTextBoxDrawing ld hl, LoreleiTrainerHeaders ld de, LoreleiScriptPointers - ld a, [W_LORELEICURSCRIPT] + ld a, [wLoreleiCurScript] call ExecuteCurMapScriptInTable - ld [W_LORELEICURSCRIPT], a + ld [wLoreleiCurScript], a ret -LoreleiScript_76191: - ld hl, wd126 +LoreleiShowOrHideExitBlock: +; Blocks or clears the exit to the next room. + ld hl, wCurrentMapScriptFlags bit 5, [hl] res 5, [hl] ret z ld hl, wBeatLorelei set 1, [hl] CheckEvent EVENT_BEAT_LORELEIS_ROOM_TRAINER_0 - jr z, .asm_761a9 + jr z, .blockExitToNextRoom ld a, $5 - jr .asm_761ab -.asm_761a9 + jr .setExitBlock +.blockExitToNextRoom ld a, $24 -.asm_761ab +.setExitBlock ld [wNewTileBlockID], a lb bc, 0, 2 predef_jump ReplaceTileBlock -LoreleiScript_761b6: +ResetLoreleiScript: xor a - ld [W_LORELEICURSCRIPT], a + ld [wLoreleiCurScript], a ret LoreleiScriptPointers: @@ -41,7 +42,8 @@ LoreleiScriptPointers: LoreleiScript4: ret -LoreleiScript_761c6: +LoreleiScriptWalkIntoRoom: +; Walk six steps upward. ld hl, wSimulatedJoypadStatesEnd ld a, D_UP ld [hli], a @@ -54,12 +56,12 @@ LoreleiScript_761c6: ld [wSimulatedJoypadStatesIndex], a call StartSimulatingJoypadStates ld a, $3 - ld [W_LORELEICURSCRIPT], a - ld [W_CURMAPSCRIPT], a + ld [wLoreleiCurScript], a + ld [wCurMapScript], a ret LoreleiScript0: - ld hl, CoordsData_76223 + ld hl, LoreleiEntranceCoords call ArePlayerCoordsInArray jp nc, CheckFightingMapTrainers xor a @@ -68,25 +70,25 @@ LoreleiScript0: ld [wSimulatedJoypadStatesEnd], a ld [wSimulatedJoypadStatesIndex], a ld a, [wCoordIndex] - cp $3 - jr c, .asm_76206 + cp $3 ; Is player standing one tile above the exit? + jr c, .stopPlayerFromLeaving CheckAndSetEvent EVENT_AUTOWALKED_INTO_LORELEIS_ROOM - jr z, LoreleiScript_761c6 -.asm_76206 + jr z, LoreleiScriptWalkIntoRoom +.stopPlayerFromLeaving ld a, $2 ld [hSpriteIndexOrTextID], a - call DisplayTextID + call DisplayTextID ; "Don't run away!" ld a, D_UP ld [wSimulatedJoypadStatesEnd], a ld a, $1 ld [wSimulatedJoypadStatesIndex], a call StartSimulatingJoypadStates ld a, $3 - ld [W_LORELEICURSCRIPT], a - ld [W_CURMAPSCRIPT], a + ld [wLoreleiCurScript], a + ld [wCurMapScript], a ret -CoordsData_76223: +LoreleiEntranceCoords: db $0A,$04 db $0A,$05 db $0B,$04 @@ -100,14 +102,15 @@ LoreleiScript3: call Delay3 xor a ld [wJoyIgnore], a - ld [W_LORELEICURSCRIPT], a - ld [W_CURMAPSCRIPT], a + ld [wLoreleiCurScript], a + ld [wCurMapScript], a ret + LoreleiScript2: call EndTrainerBattle ld a, [wIsInBattle] cp $ff - jp z, LoreleiScript_761b6 + jp z, ResetLoreleiScript ld a, $1 ld [hSpriteIndexOrTextID], a jp DisplayTextID |