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AgeCommit message (Expand)Author
2011-06-05Fill out the dictionary some more.IIMarckus
2011-06-05Add attack type multipliers (thx Sawakita)IIMarckus
2011-05-30Partially fill out the dictionary.IIMarckus
2011-05-30Start of the text engine.IIMarckus
2011-05-30It makes sense for widths to be in decimal.IIMarckus
2011-05-30First part of save file interpretation functions, thx Sawakita.IIMarckus
2011-04-11Basic attack animation functions.IIMarckus
2011-04-11Correct misplaced comment.IIMarckus
2011-04-10Function that copies the attack data to memory.IIMarckus
2011-04-10Add attack characteristics data.IIMarckus
2011-04-09Use Unicode characters, because they look nicerIIMarckus
2011-04-09expand interrupts and vectorsIIMarckus
2011-04-09Use human-readable names instead of memory addresses.IIMarckus
2011-04-09Remove unnecessary comments.IIMarckus
2011-04-09Fade-in / fade-out functions (thx Sawakita)IIMarckus
2011-04-09Filled out Oak's speech a bit more.IIMarckus
2011-04-09Let's not call things sprites when they aren't.IIMarckus
2011-04-09Add the function that moves pics left in Oak's speechIIMarckus
2011-04-09This function waits for a Vblank to go by.IIMarckus
2011-04-09add in a function from Oak's speechIIMarckus
2011-03-20Add Hide/Show data for maps.IIMarckus
2011-03-16Remove redrle on cleanIIMarckus
2011-03-16$0 is a valid tile in maps, even though $00 is the terminating byte.IIMarckus
2011-03-13Add trade monstersIIMarckus
2011-02-19Add evolutions / learned attacks. Thx SawakitaIIMarckus
2011-02-19Split compressed town map into a separate include, and give it a labelIIMarckus
2011-02-19Add a makefile rule for redrleIIMarckus
2011-02-19Add redrle, a program to compress and decompress Town Map tilemapsIIMarckus
2010-12-27Add town map locations. Thanks once again to Sawakita.IIMarckus
2010-12-26Add map ID constantsIIMarckus
2010-12-22Sync with latest RGBDSIIMarckus
2010-12-20pokered.gbc should depend on constants.asmIIMarckus
2010-12-20Add tileset headers (thx Sawakita)IIMarckus
2010-12-03fix typo, thx SawakitaIIMarckus
2010-11-19minor comment improvementsIIMarckus
2010-11-19add oak's speechIIMarckus
2010-11-19add ClearScreen functionIIMarckus
2010-11-19add some delay-related functionsIIMarckus
2010-11-19add the conserve battery delay functionIIMarckus
2010-11-19create a new macro to make byte–word pairs more readableIIMarckus
2010-11-19Minor address→label replacementIIMarckus
2010-11-19won't be getting to this for a while, so mark it with XXXIIMarckus
2010-11-16Mention the predefined pointers used in map scripts. thx SawakitaIIMarckus
2010-11-12split constants into their own fileIIMarckus
2010-10-30Minor address→label replacementIIMarckus
2010-10-30Expand enemy withdraw routine. Needs cleanup!IIMarckus
2010-10-29misc. label improvementsIIMarckus
2010-10-29Expand some bankswitch routines in the home bankIIMarckus
2010-10-29Replace a couple addresses with existing labelsIIMarckus
2010-10-29add some useful text macrosIIMarckus