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Author
2011-12-21
Add a weird OT string write.
IIMarckus
2011-12-21
Add Pokedex number ↔ index number conversion functions.
IIMarckus
2011-12-21
Treat apostrophes specially, since they’re combining characters.
IIMarckus
2011-12-21
Add various data from the credits (graphics, displayed mons, text).
IIMarckus
2011-12-21
Add move names.
IIMarckus
2011-12-21
Add Japanese text entry and Pokédex entries.
IIMarckus
2011-12-21
Add ….
IIMarckus
2011-12-21
Add é and fix a typo when converting text.
IIMarckus
2011-12-21
Add support for Unicode, and use it to put in ♀ and ♂.
IIMarckus
2011-12-18
Replace more byte values with text.
IIMarckus
2011-12-18
More text nulls.
IIMarckus
2011-12-18
Use "@" for nulls. This makes fixed‐width text tables easier to read.
IIMarckus
2011-12-17
More text, and some new characters. Make $50 equal to "@".
IIMarckus
2011-12-17
Fix typo.
Sawakita
2011-12-17
Add some missing correspondencies to prepocessor's char table.
Sawakita
2011-12-17
Add more text strings.
IIMarckus
2011-12-17
Don’t rebuild the character table every line.
IIMarckus
2011-12-17
Make use of the new text preprocesser to make text readable.
IIMarckus
2011-12-16
Add a text preprocessor, so that we can enter strings in db commands.
IIMarckus
2011-12-16
More animation code, and the sound data for attacks.
IIMarckus
2011-12-15
More uncommented animation code.
IIMarckus
2011-12-15
Add title screen monsters from Green and Blue as well.
IIMarckus
2011-12-15
Poké Ball animation code cleanup.
IIMarckus
2011-12-14
This has already been explained.
IIMarckus
2011-12-14
Add Pokémon that appear on the title screen.
IIMarckus
2011-12-12
Minor comment changes.
IIMarckus
2011-12-12
Add random number generation functions.
IIMarckus
2011-12-12
Document the byte before a trainer’s AI pointer.
IIMarckus
2011-11-14
Minor clarifications in Pallet Town scripts.
IIMarckus
2011-11-14
More minor label fixes.
IIMarckus
2011-11-14
Fix pointer label.
IIMarckus
2011-11-14
Add Blue’s house map.
IIMarckus
2011-11-13
Minor cleanup.
IIMarckus
2011-11-13
Add Pallet Town map.
IIMarckus
2011-11-13
Add constants for direction of connections.
IIMarckus
2011-11-13
Add Red’s room map.
IIMarckus
2011-11-13
Fix pointer
IIMarckus
2011-11-13
Add Red’s House 1F map.
IIMarckus
2011-08-28
Add variant pics from other versions.
IIMarckus
2011-08-28
Extract compressed pics into separate files.
IIMarckus
2011-07-31
Fill out the dictionary some more.
IIMarckus
2011-07-31
Add $58 to the dictionary.
IIMarckus
2011-07-31
Add missing label in dictionary.
IIMarckus
2011-07-31
Add Super Rod data.
IIMarckus
2011-07-30
Add Good Rod data.
IIMarckus
2011-06-05
Fill out the dictionary some more.
IIMarckus
2011-06-05
Add attack type multipliers (thx Sawakita)
IIMarckus
2011-05-30
Partially fill out the dictionary.
IIMarckus
2011-05-30
Start of the text engine.
IIMarckus
2011-05-30
It makes sense for widths to be in decimal.
IIMarckus
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