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2012-01-02Close branch for extras/extract_maps.py.IIMarckus
2012-01-02tools/extract_maps.py -> extras/Bryan Bishop
2012-01-02python tool to extract map header dataBryan Bishop
2011-12-29Add more in‐battle checks.IIMarckus
2011-12-29Flinch check.IIMarckus
2011-12-29Make an implied rule for .gbc.IIMarckus
2011-12-29$FFF3 checks whose turn it is.IIMarckus
2011-12-29Add status checks + text.IIMarckus
2011-12-29Add some more Pokémon Tower battle stuff.IIMarckus
2011-12-29Add the ghost battle text.IIMarckus
2011-12-29Add the tail end of some battle code.IIMarckus
2011-12-28PP decrement during battle.IIMarckus
2011-12-27Cleanup, and added new RAM variables (and changed some others).IIMarckus
2011-12-27Disassemble some name lists logic.IIMarckus
2011-12-27Add some mysterious unused names (from a convo with Sawakita a long time ago)IIMarckus
2011-12-27Add some functions that MoveSprite calls.IIMarckus
2011-12-27Add the MoveSprite function.IIMarckus
2011-12-27Expand some already‐referenced text.IIMarckus
2011-12-27And update the paths for the fossils…IIMarckus
2011-12-27Turns out the fossil pictures differ between Red/Green and Blue.IIMarckus
2011-12-27Fix Red/Green Alakazam frontpic. Pointed out by Chaos Rush.IIMarckus
2011-12-26Split large chunks of text into separate files, and improve Makefile.IIMarckus
2011-12-26Remove TX_NULL; it is obsoleted by db "@"IIMarckus
2011-12-27Fix (hopefully) unicode mis-behaviour.Sawakita
2011-12-27Fix small encoding error (unicode).Sawakita
2011-12-27Add pointers to items usage functions, main item usage handling function and ...Sawakita
2011-12-27Add status ailments masks (FRZ, SLP).Sawakita
2011-12-21Add another common function.IIMarckus
2011-12-21These are coordinates on the tilemap.IIMarckus
2011-12-21More $54→# conversion.IIMarckus
2011-12-21More text nulls.IIMarckus
2011-12-21Add a character for the numero sign.IIMarckus
2011-12-21Add characters for textbox borders to the array.IIMarckus
2011-12-21Add a weird OT string write.IIMarckus
2011-12-21Add Pokedex number ↔ index number conversion functions.IIMarckus
2011-12-21Treat apostrophes specially, since they’re combining characters.IIMarckus
2011-12-21Add various data from the credits (graphics, displayed mons, text).IIMarckus
2011-12-21Add move names.IIMarckus
2011-12-21Add Japanese text entry and Pokédex entries.IIMarckus
2011-12-21Add ….IIMarckus
2011-12-21Add é and fix a typo when converting text.IIMarckus
2011-12-21Add support for Unicode, and use it to put in ♀ and ♂.IIMarckus
2011-12-18Replace more byte values with text.IIMarckus
2011-12-18More text nulls.IIMarckus
2011-12-18Use "@" for nulls. This makes fixed‐width text tables easier to read.IIMarckus
2011-12-17More text, and some new characters. Make $50 equal to "@".IIMarckus
2011-12-17Fix typo.Sawakita
2011-12-17Add some missing correspondencies to prepocessor's char table.Sawakita
2011-12-17Add more text strings.IIMarckus
2011-12-17Don’t rebuild the character table every line.IIMarckus