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Author
2012-01-11
insert $8 asm for LavenderHouse2Text1 and CopycatsHouseF1Text3
Bryan Bishop
2012-01-11
insert $8 asm for LavenderHouse1Text3 and LavenderHouse1Text4
Bryan Bishop
2012-01-11
insert $8 asm for CeladonMansion1Text3 and Text4
Bryan Bishop
2012-01-11
insert asm for CeladonMansion1Text1
Bryan Bishop
2012-01-11
Merge.
Bryan Bishop
2012-01-11
add end address to gbz80disasm output in a comment
Bryan Bishop
2012-01-10
Merge.
IIMarckus
2012-01-10
Predef 54, used for in‐game trades.
IIMarckus
2012-01-10
lowercase two-byte ops that don't have params
Bryan Bishop
2012-01-10
fix gbz80disasm for multi-byte opcode incrementation
Bryan Bishop
2012-01-10
gbz80disasm stops at all unconditional jumps unless there's a missing label
Bryan Bishop
2012-01-10
Use item names in object data.
IIMarckus
2012-01-10
Merge.
Bryan Bishop
2012-01-10
romviz - make an image to show progress
Bryan Bishop
2012-01-10
Use constants in trainer object data.
IIMarckus
2012-01-10
$CD3D seems to be used only for trades, so document it as such.
IIMarckus
2012-01-10
asm for SSAnne10Text8
Bryan Bishop
2012-01-10
added text_pretty_printer_at to analyze_texts
Bryan Bishop
2012-01-10
clean up Lab2Text2 asm
Bryan Bishop
2012-01-10
RockTunnel1 texts and update gbz80disasm to not handle $8
Bryan Bishop
2012-01-10
asm for SSAnne8Text8
Bryan Bishop
2012-01-10
texts for VermilionHouse1 and asm
Bryan Bishop
2012-01-10
asm for PewterHouse1Text1
Bryan Bishop
2012-01-10
insert $8 asm for CeladonCityText7 after TX_FAR
Bryan Bishop
2012-01-10
insert $8 asm for VermilionCityText5 after TX_FAR
Bryan Bishop
2012-01-10
update analyze_texts to find missing $08s
Bryan Bishop
2012-01-10
pick some reasonable defaults for gbz80disasm op codes
Bryan Bishop
2012-01-10
prefer "jp hl" over "ld pc, hl" for $E9
Bryan Bishop
2012-01-10
add GetMachineName address to gbz80disasm
Bryan Bishop
2012-01-10
remove excess newlines
Bryan Bishop
2012-01-10
call $00b5 -> call CopyData
Bryan Bishop
2012-01-10
remove empty INCBINs from pokered.asm
Bryan Bishop
2012-01-10
replace call $3e6d -> call Predef
Bryan Bishop
2012-01-10
Merge.
Bryan Bishop
2012-01-10
call $2f9e -> call GetMonName
Bryan Bishop
2012-01-10
fix gbz80disasm line repetition bug
Bryan Bishop
2012-01-10
Fix typo: Lavendar → Lavender.
IIMarckus
2012-01-10
Fix typo: Lavendar → Lavender.
IIMarckus
2012-01-10
implement two-byte op codes in gbz80disasm
Bryan Bishop
2012-01-10
call $31cc -> call LoadTrainerHeader
Bryan Bishop
2012-01-10
fix gbz80disasm pretty printer for non-08 scripts
Bryan Bishop
2012-01-10
add has_outstanding_labels to gbz80disasm
Bryan Bishop
2012-01-10
replace call pointers with labels in gbz80disasm
Bryan Bishop
2012-01-10
call $3dd7 -> call Delay3
Bryan Bishop
2012-01-10
call $35d6 -> call Bankswitch
Bryan Bishop
2012-01-10
call $3927 -> call AddPokemonToParty
Bryan Bishop
2012-01-10
remove trailing whitespace
Bryan Bishop
2012-01-10
call $3e48 -> call GivePokemon
Bryan Bishop
2012-01-10
fix extra whitespace from gbz80disasm
Bryan Bishop
2012-01-10
insert_asm in insert_texts for function asm
Bryan Bishop
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