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AgeCommit message (Expand)Author
2010-11-19add oak's speechIIMarckus
2010-11-19add ClearScreen functionIIMarckus
2010-11-19add some delay-related functionsIIMarckus
2010-11-19add the conserve battery delay functionIIMarckus
2010-11-19create a new macro to make byte–word pairs more readableIIMarckus
2010-11-19Minor address→label replacementIIMarckus
2010-11-19won't be getting to this for a while, so mark it with XXXIIMarckus
2010-11-16Mention the predefined pointers used in map scripts. thx SawakitaIIMarckus
2010-11-12split constants into their own fileIIMarckus
2010-10-30Minor address→label replacementIIMarckus
2010-10-30Expand enemy withdraw routine. Needs cleanup!IIMarckus
2010-10-29misc. label improvementsIIMarckus
2010-10-29Expand some bankswitch routines in the home bankIIMarckus
2010-10-29Replace a couple addresses with existing labelsIIMarckus
2010-10-29add some useful text macrosIIMarckus
2010-10-29Expand routine that gets item name given item idIIMarckus
2010-10-29decompose PrintTextIIMarckus
2010-10-29More trainer AI: status healing items, stat-raising itemsIIMarckus
2010-10-28These trainers use potions of various kindsIIMarckus
2010-10-28Expand each trainer's AI functionIIMarckus
2010-10-28Add pointers to trainer AIIIMarckus
2010-10-26Add mart data. Still need to find the pointer/routine for it.IIMarckus
2010-10-26add item name constantsIIMarckus
2010-10-26whitespace changesIIMarckus
2010-08-16It’s official: if something needs doing, mark it with XXX.IIMarckus
2010-08-16comment improvementIIMarckus
2010-08-16convert spaces to tabsIIMarckus
2010-08-16add map names to some pointers (incomplete)IIMarckus
2010-08-16Add an extra rgbds-linux URL to the readmeIIMarckus
2010-08-16typosIIMarckus
2010-08-16add pokedex orderIIMarckus
2010-08-16add individual monster palettesIIMarckus
2010-08-15slight correction to palette namesIIMarckus
2010-08-15palette name constantsIIMarckus
2010-08-15add sgb palette definitionsIIMarckus
2010-08-01add banks for map header pointersIIMarckus
2010-07-31add map pointersIIMarckus
2010-07-08bank numbers for pokemon image pointersIIMarckus
2010-03-21replace WildMonsters__ with real location namesIIMarckus
2010-03-19add AddNTimes functionIIMarckus
2010-03-19add code that gives enemies special movesIIMarckus
2010-03-19add the attacks leaders and the elite 4 useIIMarckus
2010-03-19add attack names as constantsIIMarckus
2010-03-19add trainer name constantsIIMarckus
2010-03-19add the data copying functions at 009D, 00B5IIMarckus
2010-03-19improve makefile dependencies a bitIIMarckus
2010-03-19remove self-evident commentsIIMarckus
2010-03-19use readable names instead of ram addressesIIMarckus
2010-03-19add wild pokemon data, with a little code that parses itIIMarckus
2010-03-18a lot of the rom is free space. don't bother including empty banksIIMarckus