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AgeCommit message (Expand)Author
2011-12-21Add move names.IIMarckus
2011-12-21Add Japanese text entry and Pokédex entries.IIMarckus
2011-12-21Add ….IIMarckus
2011-12-21Add é and fix a typo when converting text.IIMarckus
2011-12-21Add support for Unicode, and use it to put in ♀ and ♂.IIMarckus
2011-12-18Replace more byte values with text.IIMarckus
2011-12-18More text nulls.IIMarckus
2011-12-18Use "@" for nulls. This makes fixed‐width text tables easier to read.IIMarckus
2011-12-17More text, and some new characters. Make $50 equal to "@".IIMarckus
2011-12-17Fix typo.Sawakita
2011-12-17Add some missing correspondencies to prepocessor's char table.Sawakita
2011-12-17Add more text strings.IIMarckus
2011-12-17Don’t rebuild the character table every line.IIMarckus
2011-12-17Make use of the new text preprocesser to make text readable.IIMarckus
2011-12-16Add a text preprocessor, so that we can enter strings in db commands.IIMarckus
2011-12-16More animation code, and the sound data for attacks.IIMarckus
2011-12-15More uncommented animation code.IIMarckus
2011-12-15Add title screen monsters from Green and Blue as well.IIMarckus
2011-12-15Poké Ball animation code cleanup.IIMarckus
2011-12-14This has already been explained.IIMarckus
2011-12-14Add Pokémon that appear on the title screen.IIMarckus
2011-12-12Minor comment changes.IIMarckus
2011-12-12Add random number generation functions.IIMarckus
2011-12-12Document the byte before a trainer’s AI pointer.IIMarckus
2011-11-14Minor clarifications in Pallet Town scripts.IIMarckus
2011-11-14More minor label fixes.IIMarckus
2011-11-14Fix pointer label.IIMarckus
2011-11-14Add Blue’s house map.IIMarckus
2011-11-13Minor cleanup.IIMarckus
2011-11-13Add Pallet Town map.IIMarckus
2011-11-13Add constants for direction of connections.IIMarckus
2011-11-13Add Red’s room map.IIMarckus
2011-11-13Fix pointerIIMarckus
2011-11-13Add Red’s House 1F map.IIMarckus
2011-08-28Add variant pics from other versions.IIMarckus
2011-08-28Extract compressed pics into separate files.IIMarckus
2011-07-31Fill out the dictionary some more.IIMarckus
2011-07-31Add $58 to the dictionary.IIMarckus
2011-07-31Add missing label in dictionary.IIMarckus
2011-07-31Add Super Rod data.IIMarckus
2011-07-30Add Good Rod data.IIMarckus
2011-06-05Fill out the dictionary some more.IIMarckus
2011-06-05Add attack type multipliers (thx Sawakita)IIMarckus
2011-05-30Partially fill out the dictionary.IIMarckus
2011-05-30Start of the text engine.IIMarckus
2011-05-30It makes sense for widths to be in decimal.IIMarckus
2011-05-30First part of save file interpretation functions, thx Sawakita.IIMarckus
2011-04-11Basic attack animation functions.IIMarckus
2011-04-11Correct misplaced comment.IIMarckus
2011-04-10Function that copies the attack data to memory.IIMarckus