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Author
2020-08-17
Fix keyword capitalization and indentation
Rangi
2020-08-17
Use def_warps_to macro for automatic warp_to entries
Rangi
2020-08-17
Use map constants for SilphCoElevator warps
Rangi
2020-08-17
Use def_* macros for automatic map event counts
Rangi
2020-08-17
Use ANY_DIR, UP_DOWN, and LEFT_RIGHT for map objects
Rangi
2020-08-17
Identify some map object related constants
Rangi
2020-08-17
Fix Town Map coordinates to be in (X, Y) order as comments claim
Rangi
2020-08-17
ld bc -> lb bc
Rangi
2020-08-16
Fix comment about SONY
Rangi
2020-08-11
'make clean' reuses 'make tidy' commands
Rangi
2020-08-02
Fix encounter rate comments
Rangi
2020-08-02
fix OAMFLAG_VFLIPPED (#283)
Akihiro Otomo
2020-07-28
'make tidy' shouldn't trigger 'make -C tools'
Rangi
2020-07-27
rgbdscheck requires 0.4.1
Rangi
2020-07-22
tools/unnamed.py supports rgbds 0.4.1 object files
Rangi
2020-07-22
Merge pull request #282 from Rangi42/master
Rangi
2020-07-21
Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)
Rangi
2020-07-20
Merge pull request #281 from Rangi42/master
Rangi
2020-07-20
Add comments associating constants with data, and identify some more data
Rangi
2020-07-19
Merge pull request #279 from Rangi42/master
Rangi
2020-07-19
Missingno's Pokédex weight is two bytes like the rest
Rangi
2020-07-18
Reformat key item bit fields
Rangi
2020-07-18
Consistent labels for Gym name scripts
Rangi
2020-07-17
Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal
Rangi
2020-07-17
Define constants for subanimations' base coords and frame block modes
Rangi
2020-07-17
cycling.png -> red_bike.png
Rangi
2020-07-17
JUGGLER_X -> UNUSED_JUGGLER
Rangi
2020-07-17
Identify remaining tilemap IDs
Rangi
2020-07-17
SONY -> RIVAL
Rangi
2020-07-17
Update sprite names
Rangi
2020-07-16
$c9 was "の" in Japanese
Rangi
2020-07-16
Factor our frame blocks' base coordinates
Rangi
2020-07-16
Identify trade-related tilemaps
Rangi
2020-07-16
Factor out animation tilemaps
Rangi
2020-07-16
Define constants for subanimation transform types
Rangi
2020-07-16
Add constants for move animations' frame blocks
Rangi
2020-07-16
Use a battle_anim macro for move animations' special effects and subanimations
Rangi
2020-07-16
Use a macro for BattleTransition_DoubleCircle data
Rangi
2020-07-16
Un-deduplicate gfx/intro_credits/gengar.png's tiles
Rangi
2020-07-16
Separate move/battle animation data from move data (to do: further identify a...
Rangi
2020-07-16
Merge pull request #277 from Rangi42/master
Rangi
2020-07-16
Define constants for audio commands
Rangi
2020-07-16
$ec = "▷"
Rangi
2020-07-16
Reformat map scripts' coordinate and movement data
Rangi
2020-07-16
Revise some map scripts, mostly for getting items
Rangi
2020-07-16
Define constants for default trainer DVs
Rangi
2020-07-16
Define constants for in-game trades
Rangi
2020-07-16
Merge pull request #276 from TheFakeMateo/master
Rangi
2020-07-16
Merge pull request #275 from Rangi42/master
Rangi
2020-07-15
Deobfuscate exit warps on indoor maps
TheFakeMateo
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