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2015-12-29More BankF documentationluckytyphlosion
Also introduce bit direction constants and setpal macros
2015-12-22Fewer underscores in constantsluckytyphlosion
dannye
2015-11-29bankB misc functionsluckytyphlosion
ScaleSpriteByTwo, DisplayEffectiveness and CheckIfMoveIsKnown
2015-11-28BankA misc functionsluckytyphlosion
predefsA.asm (replaces predefs12.asm), and LeechSeedEffect_
2015-11-21LoadPokedexTilePatterns and engine/overworld/map_sprites.asmluckytyphlosion
Also replace dummy sprites and fix replace.sh to only parse .asm files
2015-11-15engine/menu/start_menu.asmluckytyphlosion
Also remove dummy traces of FarCopyData2 and use callbs in home/vblank.asm
2015-11-08DisplayTextIDInit and DrawStartMenuluckytyphlosion
Also re-add event_macros.asm
2015-10-31Main menu functions, oak_speech.asm, some special warp functions with data, ↵luckytyphlosion
SetDebugTeam Also change Func_3f0c6 to CopyUncompressedPicToTilemap
2015-10-29overworld item & movement code, cable club code, remove more instances of ↵luckytyphlosion
W_, add PIKAHAPPY_TRADE Also make replace.sh take args
2015-10-11wram label renaming for pika happinessPikalaxALT
2015-10-11Merge branch 'master' of https://github.com/luckytyphlosion/pokeyellowPikalaxALT
2015-10-11more annotations on ModifyPikachuHappinessPikalaxALT
2015-10-11engine/items/items.asmluckytyphlosion
2015-10-10More bank3 documentationluckytyphlosion
LoadWildData, data/wild_mons.asm, also no more wram_constants.asm and complete bank1b documentation
2015-09-27Bank8 audio.luckytyphlosion
todo: correct address comments note: tx_pre_constants are not 100% accurate, but they work well enough to have yellow build correctly
2015-09-04engine/mon_party_sprites.asm and INSTALL.mdluckytyphlosion
2015-09-03Make pokeyellow build correctly.luckytyphlosion
2015-08-30Fixes.luckytyphlosion
2015-08-30Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion
Doesn't build.
2015-08-14item name length constantYamaArashi
2015-08-14add border constant and clear up misnomerYamaArashi
2015-08-13Named a test battle variableYamaArashi
2015-08-12commented SGB palette stuffYamaArashi
2015-08-10Replace hardcoded name lengths with NAME_LENGTHdannye
2015-08-10No more $C8dannye
Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers
2015-08-10Use constants for elevator floorsdannye
2015-08-08commented audio codeYamaArashi
2015-08-03Attempt to make yellow buildable, part 7.luckytyphlosion
Builds but not to baserom.gbc.
2015-08-01Build only YellowU-Daniel-PC\Daniel
Conflicts: gfx/intro_nido_1.6x6.png gfx/intro_nido_2.6x6.png gfx/intro_nido_3.6x6.png gfx/redgreenversion.png text.asm text/maps/cerulean_trade_house.asm text/maps/copycats_house_1f.asm text/maps/daycare_2.asm text/maps/museum_2f.asm text/maps/oaks_lab.asm text/maps/pewter_gym.asm text/maps/route_9_1.asm text/maps/school.asm text/maps/vermilion_gym_1.asm yellow/main.asm
2015-08-01Attempt to make yellow buildable.luckytyphlosion
Building Errors: Segmentation Error.
2015-07-29constants for PrintNumberYamaArashi
2015-07-26Merge branch 'master' of https://github.com/xCrystal/pokereddannye
2015-07-24named animation functions/variablesYamaArashi
2015-07-24Use more wram labels and other constantsxCrystal
2015-07-23make route22 rival events more consistentYamaArashi
2015-07-23fixed hram aliases and named wram varYamaArashi
2015-07-22Merge pull request #107 from YamaArashi/masterDaniel Harding
enumerate events
2015-07-22Unify audio bank referencesdannye
2→1 8→2 1f→3
2015-07-22Rename sound effect filesdannye
2015-07-21Name some battle sound effectsdannye
2015-07-21named more constantsYamaArashi
2015-07-21comments for event constantsYamaArashi
2015-07-21named most of the used eventsYamaArashi
2015-07-20move event macros to separate fileYamaArashi
2015-07-20gym leader eventsYamaArashi
2015-07-20enumerate eventsYamaArashi
2015-07-19constants for flag actionsYamaArashi
2015-07-19namingYamaArashi
2015-07-19Merge branch 'master' of https://github.com/YamaArashi/pokereddannye
Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm
2015-07-19Name sound effectsdannye