Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-11-21 | LoadPokedexTilePatterns and engine/overworld/map_sprites.asm | luckytyphlosion | |
Also replace dummy sprites and fix replace.sh to only parse .asm files | |||
2015-07-18 | Fix object constant names | dannye | |
swap LEFT and RIGHT FACE is better named STAY because sprites that have no range do not necessarily face any direction STAY has been renamed to NONE because sprites that use this will spin randomly, except for the item/voltorb/electrode sprite I never should have listened to https://github.com/iimarckus/pokered/issues/89 | |||
2015-07-18 | Map object macro | dannye | |
closes https://github.com/iimarckus/pokered/issues/89 | |||
2014-05-17 | Pull map objects out of main.asm | U-Fish-PC\Daniel | |