summaryrefslogtreecommitdiff
path: root/data
AgeCommit message (Collapse)Author
2015-12-22data/pokedex_entries.asmluckytyphlosion
Also fix data/evos_moves.asm address comments (off by one)
2015-12-22Fewer underscores in constantsluckytyphlosion
dannye
2015-12-22data/evos_moves.asmluckytyphlosion
2015-12-22engine/menu/pokedex.asmluckytyphlosion
Todo: fix data/pokedex_entries.asm
2015-12-12engine/evos_moves.asmluckytyphlosion
Todo: data/evos_moves.asm
2015-12-06engine/battle/trainer_ai.asmluckytyphlosion
2015-12-05BankD misc functionsluckytyphlosion
Game Corner stuff and (unused) titlescreen2.asm
2015-11-22bg_map_attributes.asmluckytyphlosion
2015-11-21LoadPokedexTilePatterns and engine/overworld/map_sprites.asmluckytyphlosion
Also replace dummy sprites and fix replace.sh to only parse .asm files
2015-11-15engine/items/tms.asmluckytyphlosion
2015-11-08Move data, mon header data, cry data.luckytyphlosion
Also remove bmon folder
2015-10-31Main menu functions, oak_speech.asm, some special warp functions with data, ↵luckytyphlosion
SetDebugTeam Also change Func_3f0c6 to CopyUncompressedPicToTilemap
2015-10-29AIGetTypeEffectiveness with Lorelei codeluckytyphlosion
Also add BattleRandom
2015-10-29overworld item & movement code, cable club code, remove more instances of ↵luckytyphlosion
W_, add PIKAHAPPY_TRADE Also make replace.sh take args
2015-10-26Revert "Revert "data/facing.asm, titlescreen functions, oam/sprite related ↵luckytyphlosion
functions, other misc functions"" This reverts commit c8ddbe7566120d74a5078d5a9031a6c5befde00d.
2015-10-25Revert "data/facing.asm, titlescreen functions, oam/sprite related ↵luckytyphlosion
functions, other misc functions" This reverts commit 3a5d7ec05db9ce1156863983a0427396d6f6f49b.
2015-10-24data/facing.asm, titlescreen functions, oam/sprite related functions, other ↵luckytyphlosion
misc functions Also rename pcm-related functions.
2015-10-12Mass RGB translation in data/super_palettes.asmPikalaxALT
2015-10-11engine/items/items.asmluckytyphlosion
2015-10-10More bank3 documentationluckytyphlosion
LoadWildData, data/wild_mons.asm, also no more wram_constants.asm and complete bank1b documentation
2015-10-04Some bank3 documentationluckytyphlosion
2015-09-04engine/in_game_trades.asmluckytyphlosion
2015-09-04engine/mon_party_sprites.asm and INSTALL.mdluckytyphlosion
2015-08-30Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion
Doesn't build.
2015-08-28Fix bank3d so it matches baserom.gbcluckytyphlosion
2015-08-12commented SGB palette stuffYamaArashi
2015-08-10No more $C8dannye
Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers
2015-08-10Clean up data/evos_moves.asmdannye
2015-08-09Replace some hardcoded data sizesdannye
2015-08-09Fix bank1c errors and a few missed bank0 errors.luckytyphlosion
2015-08-03Attempt to make Yellow buildable, part 6.luckytyphlosion
2015-08-01Build only YellowU-Daniel-PC\Daniel
Conflicts: gfx/intro_nido_1.6x6.png gfx/intro_nido_2.6x6.png gfx/intro_nido_3.6x6.png gfx/redgreenversion.png text.asm text/maps/cerulean_trade_house.asm text/maps/copycats_house_1f.asm text/maps/daycare_2.asm text/maps/museum_2f.asm text/maps/oaks_lab.asm text/maps/pewter_gym.asm text/maps/route_9_1.asm text/maps/school.asm text/maps/vermilion_gym_1.asm yellow/main.asm
2015-08-01Attempt to make Yellow buildable, part 2.luckytyphlosion
2015-08-01Attempt to make yellow buildable.luckytyphlosion
Building Errors: Segmentation Error.
2015-07-27Merge branch 'master' of https://github.com/luckytyphlosion/pokereddannye
2015-07-26Merge branch 'master' of https://github.com/xCrystal/pokereddannye
2015-07-26More bugfixes.luckytyphlosion
Fix some tm compatibility issues.
2015-07-26Bugfixes.luckytyphlosion
Fix some building issues and multiply_divide.asm
2015-07-26tmlearn macro.luckytyphlosion
Also multiple_divide documentation and fix improper wram comment.
2015-07-24named animation functions/variablesYamaArashi
2015-07-24Use more wram labels and other constantsxCrystal
2015-07-18A few missed object constantsdannye
2015-07-18Fix object constant namesdannye
swap LEFT and RIGHT FACE is better named STAY because sprites that have no range do not necessarily face any direction STAY has been renamed to NONE because sprites that use this will spin randomly, except for the item/voltorb/electrode sprite I never should have listened to https://github.com/iimarckus/pokered/issues/89
2015-07-18Map object macrodannye
closes https://github.com/iimarckus/pokered/issues/89
2015-07-18Simplify map connectionsdannye
let the macros calculate the connection strip length instead of passing it as an arg don't pass map dimensions since they can be inferred from map ids todo: figure out why certain south and east connections get an extra 3 added to the connection strip length
2015-07-18Clean up map connectionsdannye
closes https://github.com/iimarckus/pokered/issues/85
2015-07-17Enumerate map constantsdannye
closes https://github.com/iimarckus/pokered/issues/86
2015-07-16Swap trade center and battle centerdannye
also rename battle center to colosseum closes https://github.com/iimarckus/pokered/issues/102
2015-07-14Use more *Coorddannye
also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it
2015-07-07Bank3d addresses and fixes.luckytyphlosion
Also documentation of new super rod code and slight more documentation of multiply_divide.asm