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2015-10-25Revert "data/facing.asm, titlescreen functions, oam/sprite related ↵luckytyphlosion
functions, other misc functions" This reverts commit 3a5d7ec05db9ce1156863983a0427396d6f6f49b.
2015-10-24data/facing.asm, titlescreen functions, oam/sprite related functions, other ↵luckytyphlosion
misc functions Also rename pcm-related functions.
2015-10-12Mass RGB translation in data/super_palettes.asmPikalaxALT
2015-10-11engine/items/items.asmluckytyphlosion
2015-10-10More bank3 documentationluckytyphlosion
LoadWildData, data/wild_mons.asm, also no more wram_constants.asm and complete bank1b documentation
2015-10-04Some bank3 documentationluckytyphlosion
2015-09-04engine/in_game_trades.asmluckytyphlosion
2015-09-04engine/mon_party_sprites.asm and INSTALL.mdluckytyphlosion
2015-08-30Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion
Doesn't build.
2015-08-28Fix bank3d so it matches baserom.gbcluckytyphlosion
2015-08-12commented SGB palette stuffYamaArashi
2015-08-10No more $C8dannye
Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers
2015-08-10Clean up data/evos_moves.asmdannye
2015-08-09Replace some hardcoded data sizesdannye
2015-08-09Fix bank1c errors and a few missed bank0 errors.luckytyphlosion
2015-08-03Attempt to make Yellow buildable, part 6.luckytyphlosion
2015-08-01Build only YellowU-Daniel-PC\Daniel
Conflicts: gfx/intro_nido_1.6x6.png gfx/intro_nido_2.6x6.png gfx/intro_nido_3.6x6.png gfx/redgreenversion.png text.asm text/maps/cerulean_trade_house.asm text/maps/copycats_house_1f.asm text/maps/daycare_2.asm text/maps/museum_2f.asm text/maps/oaks_lab.asm text/maps/pewter_gym.asm text/maps/route_9_1.asm text/maps/school.asm text/maps/vermilion_gym_1.asm yellow/main.asm
2015-08-01Attempt to make Yellow buildable, part 2.luckytyphlosion
2015-08-01Attempt to make yellow buildable.luckytyphlosion
Building Errors: Segmentation Error.
2015-07-27Merge branch 'master' of https://github.com/luckytyphlosion/pokereddannye
2015-07-26Merge branch 'master' of https://github.com/xCrystal/pokereddannye
2015-07-26More bugfixes.luckytyphlosion
Fix some tm compatibility issues.
2015-07-26Bugfixes.luckytyphlosion
Fix some building issues and multiply_divide.asm
2015-07-26tmlearn macro.luckytyphlosion
Also multiple_divide documentation and fix improper wram comment.
2015-07-24named animation functions/variablesYamaArashi
2015-07-24Use more wram labels and other constantsxCrystal
2015-07-18A few missed object constantsdannye
2015-07-18Fix object constant namesdannye
swap LEFT and RIGHT FACE is better named STAY because sprites that have no range do not necessarily face any direction STAY has been renamed to NONE because sprites that use this will spin randomly, except for the item/voltorb/electrode sprite I never should have listened to https://github.com/iimarckus/pokered/issues/89
2015-07-18Map object macrodannye
closes https://github.com/iimarckus/pokered/issues/89
2015-07-18Simplify map connectionsdannye
let the macros calculate the connection strip length instead of passing it as an arg don't pass map dimensions since they can be inferred from map ids todo: figure out why certain south and east connections get an extra 3 added to the connection strip length
2015-07-18Clean up map connectionsdannye
closes https://github.com/iimarckus/pokered/issues/85
2015-07-17Enumerate map constantsdannye
closes https://github.com/iimarckus/pokered/issues/86
2015-07-16Swap trade center and battle centerdannye
also rename battle center to colosseum closes https://github.com/iimarckus/pokered/issues/102
2015-07-14Use more *Coorddannye
also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it
2015-07-07Bank3d addresses and fixes.luckytyphlosion
Also documentation of new super rod code and slight more documentation of multiply_divide.asm
2015-07-06Complete documentation of bank3dluckytyphlosion
todo: label functions past engine/items/tm_prices.asm check if hlCoords are correct.
2015-07-04Start using text predef macrosdannye
also sprite direction constants
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
2015-06-17More home.asm documentation.luckytyphlosion
2015-06-11Mart inventories addresses.luckytyphlosion
2015-06-11Yellow mart inventories.luckytyphlosion
2015-05-23Moving yellow data to yellow folder.luckytyphlosion
2015-02-07Pick off some more static map ids.yenatch
2015-02-07serial/trade/miscYamaArashi
2015-02-04Added bcd macros with coins and money aliases.Marcus Huderle
2015-01-24Clean up prizes data.Marcus Huderle
2015-01-24Better documenting for GetMachinePrice and TechnicalMachinePrices.Marcus Huderle
2015-01-22Clean up white space, fix label typoU-Daniel-PC\Daniel
2014-10-26Labels for Fuji in Pokémon Tower.IIMarckus
2014-10-17Add a shifted person object on Route 19 in Yellow.IIMarckus