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path: root/engine/battle/animations.asm
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2016-06-12Merge branch 'master' of https://github.com/pret/pokeyellow into merge-pokeredmerge-pokereddannye
2016-06-12Merge branch 'master' of https://github.com/pret/pokered into merge-pokereddannye
2016-06-12Remove the last address commentsdannye
except for wram.asm and sram.asm also delete unused yellow file
2016-06-12Merge branch 'master' of https://github.com/pret/pokered into merge-pokereddannye
2016-06-12Remove some leftover address commentsdannye
2016-06-11sync engine code with pokeredYamaArashi
2016-06-11remove address commentsYamaArashi
2016-06-11Character dict; surfing minigame; printer debugpikalaxalt
2016-06-11remove address commentsYamaArashi
2016-06-06Clean up white spacedannye
2016-05-30League PC code, address comments for hidden_items.asmluckytyphlosion
2016-03-26Delete animations_.asmluckytyphlosion
2016-03-22Clean up more Yellow ifdefs.IIMarckus
2016-03-17Replaced some wram labels before committing, need to commit now.luckytyphlosion
2015-12-31BankF documentation from HasMonFainted to Func_3d536luckytyphlosion
2015-12-05BankD misc functionsluckytyphlosion
Game Corner stuff and (unused) titlescreen2.asm
2015-11-28engine/battle/moveEffects/substitute_effect.asm and ActivatePCluckytyphlosion
Also no more W_PLAYER/ENEMYBATTSTATUS
2015-11-15engine/menu/start_menu.asmluckytyphlosion
Also remove dummy traces of FarCopyData2 and use callbs in home/vblank.asm
2015-10-29overworld item & movement code, cable club code, remove more instances of ↵luckytyphlosion
W_, add PIKAHAPPY_TRADE Also make replace.sh take args
2015-08-30No more W_dannye
2015-08-30Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion
Doesn't build.
2015-08-12commented SGB palette stuffYamaArashi
2015-08-08commented audio codeYamaArashi
2015-08-07named wram variablesYamaArashi
2015-08-01Build only YellowU-Daniel-PC\Daniel
Conflicts: gfx/intro_nido_1.6x6.png gfx/intro_nido_2.6x6.png gfx/intro_nido_3.6x6.png gfx/redgreenversion.png text.asm text/maps/cerulean_trade_house.asm text/maps/copycats_house_1f.asm text/maps/daycare_2.asm text/maps/museum_2f.asm text/maps/oaks_lab.asm text/maps/pewter_gym.asm text/maps/route_9_1.asm text/maps/school.asm text/maps/vermilion_gym_1.asm yellow/main.asm
2015-07-24named animation functions/variablesYamaArashi
2015-07-21Name some battle sound effectsdannye
2015-07-19Merge branch 'master' of https://github.com/YamaArashi/pokereddannye
Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm
2015-07-19Name sound effectsdannye
2015-07-18miscYamaArashi
2015-07-18Consolidate coord macrosdannye
2015-07-18fix variable namingYamaArashi
2015-07-14named wram variablesYamaArashi
2015-07-14hall of fame / creditsYamaArashi
2015-07-14Use more screen dimension constantsdannye
2015-07-14Merge branch 'master' of https://github.com/YamaArashi/pokereddannye
Conflicts: engine/town_map.asm
2015-07-14Use more *Coorddannye
also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it
2015-07-13named party menu/naming screen wram variablesYamaArashi
2015-07-13comment slot machineYamaArashi
2015-07-12use constant for bg transfer dest hram varYamaArashi
2015-07-12shake screen functionsYamaArashi
2015-07-12some battle animation stuffYamaArashi
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
2015-04-01Rename battle files and split move effects Part 1xCrystal
1.asm, 4.asm, and 4_2.asm
2015-03-31Document animation types (shake screen/blink pic)xCrystal
2015-03-31Label some attack animation functionsxCrystal
2015-03-31Some wram constantsxCrystal
2015-02-07serial/trade/miscYamaArashi
2015-01-27More battle sfx idsU-Daniel-PC\Daniel
2014-10-22Fix typo introduced in last commit.IIMarckus