Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-04-09 | Some Bank3F Pikachu Emotions disassembling and partial documentation. | luckytyphlosion | |
2015-12-26 | Start disassembling bank0F (Battle) | luckytyphlosion | |
All current findings will be located in engine/battle/core_.asm | |||
2015-11-28 | BankA misc functions | luckytyphlosion | |
predefsA.asm (replaces predefs12.asm), and LeechSeedEffect_ | |||
2015-10-29 | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | |
W_, add PIKAHAPPY_TRADE Also make replace.sh take args | |||
2015-10-26 | Revert "Revert "data/facing.asm, titlescreen functions, oam/sprite related ↵ | luckytyphlosion | |
functions, other misc functions"" This reverts commit c8ddbe7566120d74a5078d5a9031a6c5befde00d. | |||
2015-10-25 | Revert "data/facing.asm, titlescreen functions, oam/sprite related ↵ | luckytyphlosion | |
functions, other misc functions" This reverts commit 3a5d7ec05db9ce1156863983a0427396d6f6f49b. | |||
2015-10-24 | data/facing.asm, titlescreen functions, oam/sprite related functions, other ↵ | luckytyphlosion | |
misc functions Also rename pcm-related functions. | |||
2015-09-03 | Make pokeyellow build correctly. | luckytyphlosion | |
2015-08-30 | Merge branch 'master' of https://github.com/iimarckus/pokered | luckytyphlosion | |
Doesn't build. | |||
2015-08-28 | Attempt to make pokeyellow buildable, part 8. | luckytyphlosion | |
2015-08-08 | commented audio code | YamaArashi | |
2015-08-03 | Attempt to make Yellow buildable, part 6. | luckytyphlosion | |
2015-07-23 | fixed hram aliases and named wram var | YamaArashi | |
2015-07-21 | Name some battle sound effects | dannye | |
2015-07-19 | Name sound effects | dannye | |
2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | |
2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | |
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
2015-06-29 | Bank3d documentation. | luckytyphlosion | |
2015-04-01 | Rename battle files and split move effects Part 5 | xCrystal | |
15.asm, 16.asm, 1a.asm, 1c.asm |