Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-04-09 | Some Bank3F Pikachu Emotions disassembling and partial documentation. | luckytyphlosion | |
2016-01-24 | Complete documentation of BankF | luckytyphlosion | |
2016-01-23 | More BankF documentation | luckytyphlosion | |
MoveHitTest to MoveEffectPointerTable | |||
2016-01-16 | More bankF documentation. | luckytyphlosion | |
PrintCriticalOHKOText to AdjustDamageForMoveType | |||
2016-01-09 | More BankF documentation | luckytyphlosion | |
AnyMoveToSelect to DoesntAffectMonText | |||
2015-12-31 | BankF documentation from HasMonFainted to Func_3d536 | luckytyphlosion | |
2015-12-29 | More BankF documentation | luckytyphlosion | |
Also introduce bit direction constants and setpal macros | |||
2015-12-26 | Start disassembling bank0F (Battle) | luckytyphlosion | |
All current findings will be located in engine/battle/core_.asm | |||
2015-12-22 | Fewer underscores in constants | luckytyphlosion | |
dannye | |||
2015-12-06 | engine/battle/trainer_ai.asm | luckytyphlosion | |
2015-11-28 | BankA misc functions | luckytyphlosion | |
predefsA.asm (replaces predefs12.asm), and LeechSeedEffect_ | |||
2015-11-28 | engine/battle/moveEffects/substitute_effect.asm and ActivatePC | luckytyphlosion | |
Also no more W_PLAYER/ENEMYBATTSTATUS | |||
2015-10-29 | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | |
W_, add PIKAHAPPY_TRADE Also make replace.sh take args | |||
2015-10-18 | Complete documentation of bank3 | luckytyphlosion | |
Also: split out bcd predefs from yellow/main.asm, start removing traces of W_ | |||
2015-08-30 | Merge branch 'master' of https://github.com/iimarckus/pokered | luckytyphlosion | |
Doesn't build. | |||
2015-08-14 | named battle and learn move variables | YamaArashi | |
2015-08-13 | Named a test battle variable | YamaArashi | |
2015-08-12 | commented SGB palette stuff | YamaArashi | |
2015-08-10 | Replace hardcoded name lengths with NAME_LENGTH | dannye | |
2015-08-10 | No more $C8 | dannye | |
Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers | |||
2015-08-10 | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | |
2015-08-09 | Replace some hardcoded data sizes | dannye | |
2015-08-08 | commented audio code | YamaArashi | |
2015-08-07 | named wram variables | YamaArashi | |
2015-08-06 | more info on the bide bug | YamaArashi | |
2015-08-05 | Use more lb | dannye | |
and other clean up | |||
2015-08-01 | Build only Yellow | U-Daniel-PC\Daniel | |
Conflicts: gfx/intro_nido_1.6x6.png gfx/intro_nido_2.6x6.png gfx/intro_nido_3.6x6.png gfx/redgreenversion.png text.asm text/maps/cerulean_trade_house.asm text/maps/copycats_house_1f.asm text/maps/daycare_2.asm text/maps/museum_2f.asm text/maps/oaks_lab.asm text/maps/pewter_gym.asm text/maps/route_9_1.asm text/maps/school.asm text/maps/vermilion_gym_1.asm yellow/main.asm | |||
2015-07-29 | constants for PrintNumber | YamaArashi | |
2015-07-26 | Merge branch 'master' of https://github.com/xCrystal/pokered | dannye | |
2015-07-25 | yet more naming | YamaArashi | |
2015-07-24 | more naming variables | YamaArashi | |
2015-07-24 | named animation functions/variables | YamaArashi | |
2015-07-24 | Use more wram labels and other constants | xCrystal | |
2015-07-23 | fixed hram aliases and named wram var | YamaArashi | |
2015-07-21 | Name some battle sound effects | dannye | |
2015-07-19 | constants for flag actions | YamaArashi | |
2015-07-19 | naming | YamaArashi | |
2015-07-19 | jpab/jpba macros | YamaArashi | |
2015-07-19 | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | |
Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm | |||
2015-07-19 | Name sound effects | dannye | |
2015-07-18 | misc | YamaArashi | |
2015-07-18 | Consolidate coord macros | dannye | |
2015-07-18 | fix variable naming | YamaArashi | |
2015-07-15 | menu stuff | YamaArashi | |
2015-07-14 | named wram variables | YamaArashi | |
2015-07-14 | hall of fame / credits | YamaArashi | |
2015-07-14 | Use more screen dimension constants | dannye | |
2015-07-14 | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | |
Conflicts: engine/town_map.asm | |||
2015-07-14 | Use more *Coord | dannye | |
also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | |||
2015-07-13 | named party menu/naming screen wram variables | YamaArashi | |