Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-12-26 | Start disassembling bank0F (Battle) | luckytyphlosion | |
All current findings will be located in engine/battle/core_.asm | |||
2015-10-29 | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | |
W_, add PIKAHAPPY_TRADE Also make replace.sh take args | |||
2015-08-30 | Merge branch 'master' of https://github.com/iimarckus/pokered | luckytyphlosion | |
Doesn't build. | |||
2015-08-13 | Named a test battle variable | YamaArashi | |
2015-08-12 | commented SGB palette stuff | YamaArashi | |
2015-07-19 | naming | YamaArashi | |
2015-07-19 | jpab/jpba macros | YamaArashi | |
2015-07-18 | misc | YamaArashi | |
2015-07-15 | menu stuff | YamaArashi | |
2015-07-14 | named wram variables | YamaArashi | |
2015-07-06 | Complete documentation of bank3d | luckytyphlosion | |
todo: label functions past engine/items/tm_prices.asm check if hlCoords are correct. | |||
2015-06-11 | Clean up white space | U-Daniel-PC\Daniel | |
2015-04-01 | Rename battle files and split move effects Part 4 | xCrystal | |
e.asm, e_2. asm, and 14.asm |