Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-04-09 | Replace bankswitch jumps with jpab, also fix hardcoded bank reference. | luckytyphlosion | |
2016-01-09 | More BankF documentation | luckytyphlosion | |
AnyMoveToSelect to DoesntAffectMonText | |||
2015-12-06 | engine/battle/trainer_ai.asm | luckytyphlosion | |
2015-11-28 | engine/battle/moveEffects/substitute_effect.asm and ActivatePC | luckytyphlosion | |
Also no more W_PLAYER/ENEMYBATTSTATUS | |||
2015-08-30 | Merge branch 'master' of https://github.com/iimarckus/pokered | luckytyphlosion | |
Doesn't build. | |||
2015-08-01 | Attempt to make Yellow buildable, part 2. | luckytyphlosion | |
2015-07-06 | Complete documentation of bank3d | luckytyphlosion | |
todo: label functions past engine/items/tm_prices.asm check if hlCoords are correct. | |||
2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | |
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
2015-04-08 | Document move effects | xCrystal | |
Document mist effect Document recoil effect Document heal effect Update conversion_effect.asm Update haze_effect.asm Update leech_seed_effect.asm Update pay_day_effect.asm Update reflect_light_screen_effect.asm Update substitute_effect.asm Update transform_effect.asm | |||
2015-04-01 | Rename battle files and split move effects Part 4 | xCrystal | |
e.asm, e_2. asm, and 14.asm |