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2015-08-01Attempt to make yellow buildable.luckytyphlosion
Building Errors: Segmentation Error.
2015-07-29constants for PrintNumberYamaArashi
2015-07-26Merge branch 'master' of https://github.com/xCrystal/pokereddannye
2015-07-25yet more namingYamaArashi
2015-07-24more naming variablesYamaArashi
2015-07-24named animation functions/variablesYamaArashi
2015-07-24Use more wram labels and other constantsxCrystal
2015-07-23fixed hram aliases and named wram varYamaArashi
2015-07-23clean up wram aliasesYamaArashi
2015-07-21Name some battle sound effectsdannye
2015-07-19constants for flag actionsYamaArashi
2015-07-19namingYamaArashi
2015-07-19jpab/jpba macrosYamaArashi
2015-07-19Merge branch 'master' of https://github.com/YamaArashi/pokereddannye
Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm
2015-07-19Name sound effectsdannye
2015-07-18miscYamaArashi
2015-07-18Consolidate coord macrosdannye
2015-07-18fix variable namingYamaArashi
2015-07-15menu stuffYamaArashi
2015-07-14named wram variablesYamaArashi
2015-07-14hall of fame / creditsYamaArashi
2015-07-14player animations, emotion bubbles, etc.YamaArashi
2015-07-14Comment naming screendannye
also use more joypad constants
2015-07-14Use more screen dimension constantsdannye
2015-07-14Merge branch 'master' of https://github.com/YamaArashi/pokereddannye
Conflicts: engine/town_map.asm
2015-07-14Use more *Coorddannye
also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it
2015-07-13named party menu/naming screen wram variablesYamaArashi
2015-07-13comment slot machineYamaArashi
2015-07-13menu wram variable namesYamaArashi
2015-07-12named wram variablesYamaArashi
2015-07-12use constant for bg transfer dest hram varYamaArashi
2015-07-12shake screen functionsYamaArashi
2015-07-12some battle animation stuffYamaArashi
2015-07-12More bank1c documentation.luckytyphlosion
2015-07-07Bank3d addresses and fixes.luckytyphlosion
Also documentation of new super rod code and slight more documentation of multiply_divide.asm
2015-07-06Complete documentation of bank3dluckytyphlosion
todo: label functions past engine/items/tm_prices.asm check if hlCoords are correct.
2015-07-03TX_ASMU-Daniel-PC\Daniel
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
2015-07-03More bank3d documentation.luckytyphlosion
Move some functions from main.asm and engine/battle/core.asm to bank3d, some additional functions too.
2015-06-29Bank3d documentation.luckytyphlosion
2015-06-12Mention Jap grammarU-Daniel-PC\Daniel
2015-06-12Document code related to MonName1TextU-Daniel-PC\Daniel
2015-06-11Clean up white spaceU-Daniel-PC\Daniel
2015-06-04Merge pull request #96 from dannye/masterDaniel Harding
wram comments, EOLs, EOFs, and UTF-8
2015-06-04ANSI->UTF-8U-Daniel-PC\Daniel
2015-06-01Add newlines to EOFsU-Daniel-PC\Daniel
2015-05-31Fix a hardcoded value by replacing it with a variable.IIMarckus
2015-04-09money won and trainer pic constantsxCrystal
2015-04-09user xor operator for clearing status flagsxCrystal
use xor operator for clearing status flags
2015-04-09Document DisableEffect and CheckEnemyStatusConditionsxCrystal
basically copy/paste comments and labels from CheckPlayerStatusConditions