Age | Commit message (Expand) | Author |
---|---|---|
2015-11-13 | engine/menu/players_pc.asm | luckytyphlosion |
2015-07-19 | Name sound effects | dannye |
2015-07-18 | Consolidate coord macros | dannye |
2015-07-15 | menu stuff | YamaArashi |
2015-07-14 | named wram variables | YamaArashi |
2015-07-14 | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye |
2015-07-14 | Use more *Coord | dannye |
2015-07-12 | named wram variables | YamaArashi |
2015-02-08 | named misc functions | YamaArashi |
2015-02-07 | fixed hp bar wram label and misc | YamaArashi |
2015-02-07 | Named wram symbols | YamaArashi |
2014-09-13 | Commented more sprite and map code | YamaArashi |
2014-06-25 | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel |
2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch |
2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel |