Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-03-26 | GBC palette code | YamaArashi | |
2015-11-28 | engine/battle/moveEffects/substitute_effect.asm and ActivatePC | luckytyphlosion | |
Also no more W_PLAYER/ENEMYBATTSTATUS | |||
2015-11-22 | bg_map_attributes.asm | luckytyphlosion | |
2015-10-29 | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | |
W_, add PIKAHAPPY_TRADE Also make replace.sh take args | |||
2015-10-18 | Complete documentation of bank3 | luckytyphlosion | |
Also: split out bcd predefs from yellow/main.asm, start removing traces of W_ | |||
2015-10-12 | Label and comment more palette functions | luckytyphlosion | |
Also fix replace.sh | |||
2015-10-12 | Rename some palette labels. | luckytyphlosion | |
Also add replace.sh | |||
2015-09-03 | Make pokeyellow build correctly. | luckytyphlosion | |
2015-08-30 | Fixes. | luckytyphlosion | |
2015-08-30 | Merge branch 'master' of https://github.com/iimarckus/pokered | luckytyphlosion | |
Doesn't build. | |||
2015-08-12 | commented SGB palette stuff | YamaArashi | |
2015-08-09 | Fix bank1c errors and a few missed bank0 errors. | luckytyphlosion | |
2015-08-03 | Attempt to make Yellow buildable, part 6. | luckytyphlosion | |
2015-08-02 | Attempt to make Yellow Buildable, part 5 | luckytyphlosion | |
Rest of unknown pointers in homebank, fix some function names. | |||
2015-08-01 | Attempt to make Yellow buildable, part 2. | luckytyphlosion | |
2015-08-01 | Attempt to make yellow buildable. | luckytyphlosion | |
Building Errors: Segmentation Error. | |||
2015-07-18 | misc | YamaArashi | |
2015-07-10 | Some bank1c documentation. | luckytyphlosion | |
gamefreak.asm, hall_of_fame.asm, palettes.asm. Also new hram/wram.asm labels. | |||
2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | |
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
2015-06-12 | Hardcoded palette constant | U-Daniel-PC\Daniel | |
2015-02-07 | rename hJoyHeldLast -> hJoyLast | yenatch | |
2014-09-13 | Commented more sprite and map code | YamaArashi | |
2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | |
2014-06-16 | Rename predef functions so they aren't excessive in length. | yenatch | |
This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway. | |||
2014-06-14 | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | |
2014-06-06 | Comment SGB packets. | yenatch | |
2014-05-29 | Use VRAM constants where applicable. | yenatch | |
2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | |
For unknown addresses, use "w<address>". Label overleads are still an issue. | |||
2014-05-23 | Comment some more bank 0 functions. | yenatch | |
2014-05-23 | Comment some bank 0 functions, and add wram labels for Predef. | yenatch | |
2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | |