Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-11-01 | oak_speech2.asm | luckytyphlosion | |
Also replace W_RIVALNAME with wRivalName | |||
2015-10-26 | Revert "Revert "data/facing.asm, titlescreen functions, oam/sprite related ↵ | luckytyphlosion | |
functions, other misc functions"" This reverts commit c8ddbe7566120d74a5078d5a9031a6c5befde00d. | |||
2015-10-25 | Revert "data/facing.asm, titlescreen functions, oam/sprite related ↵ | luckytyphlosion | |
functions, other misc functions" This reverts commit 3a5d7ec05db9ce1156863983a0427396d6f6f49b. | |||
2015-10-24 | data/facing.asm, titlescreen functions, oam/sprite related functions, other ↵ | luckytyphlosion | |
misc functions Also rename pcm-related functions. | |||
2015-08-30 | Merge branch 'master' of https://github.com/iimarckus/pokered | luckytyphlosion | |
Doesn't build. | |||
2015-08-12 | named more variables | YamaArashi | |
2015-08-12 | commented SGB palette stuff | YamaArashi | |
2015-08-10 | Replace hardcoded name lengths with NAME_LENGTH | dannye | |
2015-08-10 | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | |
2015-08-09 | Replace some hardcoded data sizes | dannye | |
2015-08-08 | commented audio code | YamaArashi | |
2015-08-05 | Use more lb | dannye | |
and other clean up | |||
2015-08-01 | Build only Yellow | U-Daniel-PC\Daniel | |
Conflicts: gfx/intro_nido_1.6x6.png gfx/intro_nido_2.6x6.png gfx/intro_nido_3.6x6.png gfx/redgreenversion.png text.asm text/maps/cerulean_trade_house.asm text/maps/copycats_house_1f.asm text/maps/daycare_2.asm text/maps/museum_2f.asm text/maps/oaks_lab.asm text/maps/pewter_gym.asm text/maps/route_9_1.asm text/maps/school.asm text/maps/vermilion_gym_1.asm yellow/main.asm | |||
2015-07-19 | jpab/jpba macros | YamaArashi | |
2015-07-19 | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | |
Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm | |||
2015-07-19 | Name sound effects | dannye | |
2015-07-18 | misc | YamaArashi | |
2015-07-18 | Consolidate coord macros | dannye | |
2015-07-17 | title / diploma / vending machine | YamaArashi | |
2015-07-14 | hall of fame / credits | YamaArashi | |
2015-07-14 | Use more screen dimension constants | dannye | |
2015-07-12 | use constant for bg transfer dest hram var | YamaArashi | |
2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | |
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
2015-02-07 | fixed hp bar wram label and misc | YamaArashi | |
2015-02-07 | serial/trade/misc | YamaArashi | |
2014-10-17 | Kill version.asm. | IIMarckus | |
2014-09-23 | Rename hVBlank* constants to h*. | yenatch | |
2014-09-14 | Commented/labelled misc functions | YamaArashi | |
2014-08-08 | Labelled many functions/variables | YamaArashi | |
2014-06-25 | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | |
Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | |||
2014-06-16 | Remove generated "indirect jump" comments. | yenatch | |
The destination is obvious when using the predef macro. | |||
2014-06-14 | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | |
2014-06-09 | Clean up music bank references | U-Fish-PC\Daniel | |
2014-05-29 | Use VRAM constants where applicable. | yenatch | |
2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | |
For unknown addresses, use "w<address>". Label overleads are still an issue. | |||
2014-05-25 | Rename joypad registers. | yenatch | |
2014-05-24 | Rename random number function and hram labels. | yenatch | |
GenRandom -> Random GenRandomInBattle -> BattleRandom H_RAND1 -> hRandomAdd H_RAND2 -> hRandomSub | |||
2014-05-23 | Comment some more bank 0 functions. | yenatch | |
2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | |