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Age
Commit message (
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Author
2015-01-20
rename some labels
xCrystal
2015-01-20
add commentary to move effects
xCrystal
2015-01-04
add commentary
xCrystal
2014-12-10
Clean up type names.
yenatch
2014-10-22
Fix typo introduced in last commit.
IIMarckus
2014-10-21
Add Yellow’s slot machine graphics.
IIMarckus
2014-10-17
Kill version.asm.
IIMarckus
2014-10-16
Minor comment/label improvements in Cinnabar Lab.
IIMarckus
2014-10-10
Better document the “can encounter Pokémon outside grass” code.
IIMarckus
2014-10-10
Add a lot of Yellow text changes.
IIMarckus
2014-10-09
Add Yellow player/rival names.
IIMarckus
2014-09-23
Accidentally committed .orig files from merge dff0cdeb.
yenatch
2014-09-23
Rename hVBlank* constants to h*.
yenatch
2014-09-20
Merge remote-tracking branch 'YamaArashi/master'
yenatch
2014-09-17
Use move animation constants instead of static values.
yenatch
2014-09-14
Commented/labelled misc functions
YamaArashi
2014-09-13
Commented more sprite and map code
YamaArashi
2014-09-09
Labelled and commented mostly sprite-related things
YamaArashi
2014-09-08
Add comments regarding menus and sprites
YamaArashi
2014-08-30
Use hram constants for remaining joypad variables.
yenatch
2014-08-22
Use PARTY_LENGTH and related constants in menu and hud code.
yenatch
2014-08-08
Labelled many functions/variables
YamaArashi
2014-08-07
Fix static banks passed into GetName.
yenatch
2014-07-28
Commented function
YamaArashi
2014-06-25
S_SPRITEBUFFER0 static address
U-Fish-PC\Daniel
2014-06-25
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-16
Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
Use macros to define predefs.
yenatch
2014-06-16
Rename predef functions so they aren't excessive in length.
yenatch
2014-06-16
Remove generated "indirect jump" comments.
yenatch
2014-06-14
Hall of Fame sram labels and related constants.
yenatch
2014-06-14
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
2014-06-10
Use MAX_LEVEL instead of 100/$64
U-Fish-PC\Daniel
2014-06-10
More music bank references
U-Fish-PC\Daniel
2014-06-09
Clean up music bank references
U-Fish-PC\Daniel
2014-06-06
Comment SGB packets.
yenatch
2014-06-06
Merge remote-tracking branch 'danny/master'
yenatch
2014-05-31
Split out joypad code from main.asm.
yenatch
2014-05-31
Relabel a few missed map scripts and TheEndTextString
U-Fish-PC\Daniel
2014-05-30
Merge branch 'master' of https://github.com/yenatch/pokered
U-Fish-PC\Daniel
2014-05-30
Fix IsDungeonMap comments
U-Fish-PC\Daniel
2014-05-30
Remove redundant dimensions in image filenames.
yenatch
2014-05-29
Label and comment BattleTransition
U-Fish-PC\Daniel
2014-05-29
Use VRAM constants where applicable.
yenatch
2014-05-27
More wOAMBuffer references.
yenatch
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-25
Split out item fragment code.
yenatch
2014-05-25
Split out overworld object movement.
yenatch
2014-05-25
Try to clean up PrepareOAMData.
yenatch
2014-05-25
Label BCD math predefs.
yenatch
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