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2020-06-23Move more tables from engine/ to data/Rangi
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
2020-06-21Merge pull request #243 from Nog-Frog/rename-unused-cd40Daniel Harding
Name UnusedCD40
2020-06-06remove two whitespacesAkatsuki-py
2020-06-05fix SubtractAmountPaidFromMoney commentAkatsuki-py
2020-05-29Name UnusedCD40Nog-Frog
Every man deserves a name :)
2020-05-27Merge pull request #241 from Nog-Frog/Fix-Sent-To-BoxDaniel Harding
Change "Set to box" to "Sent to box"
2020-05-27Merge pull request #239 from Akatsuki-py/use_reptDaniel Harding
Use rept macro in CopyHealingMachineOAM
2020-05-26Change "Set to box" to "Sent to box"Nog-Frog
2020-05-25Update Audio 4 sfx namesdannye
2020-05-24Fix bad label referencedannye
2020-05-24Misc minor clean updannye
spotted by comparing against pokeyellow
2020-05-24use rept macroakatsuki-py
2020-05-20Sync with pokereddannye
2020-05-20Merge pull request #39 from TiKevin83/masterDaniel Harding
Label functions, note causes of bugs
2020-05-18Fix duplicate labelTiKevin83
2020-05-03Port pull request #234 from pokered, and fix bloated Pikachu imagesCelestialAmber
2020-05-01Fix comment from Y pos to X posAkatsuki-py
2020-02-05Merge pull request #223 from pret/audio-macrosDaniel Harding
Audio macros
2019-12-04Add trainer_ai pokered changes to pokeyellowAmber Brault
2019-11-23Use percent macro for trainer AI packagesThomas Winwood
2019-10-17Add deobfuscation from pokered commitsAmber Brault
Remove excess linebreaks from surfing_minigame.asm This commit removes the extra line breaks added accidentally from the last commit. Add deobfuscation from pokered commits
2019-10-11Label surfing minigame SFXAmber Brault
2019-07-27Update audio macro namesdannye
change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names
2019-07-07Merge branch 'master' of https://github.com/pret/pokeredRangi
2019-07-07Replace some hard-coded values with constantsRangi
2019-06-10Update toolsCeleste Brault
2019-04-21A few missed SFX constant IDsdannye
2019-02-20Improve some labels in the Pikachu Follow codeTravis McGeehan
2019-01-23Pull bug descriptions into documentation, add more relevant docs from ↵Travis McGeehan
pokecrystal
2019-01-23Note bug in Battle TransitionsTiKevin83
2019-01-22Label functions, note cause of fast optionsTiKevin83
Some of the functions in here are unlabeled despite having decent labels in pokecrystal (GSC reused yellow's options code). Updated the most relevant ones. This code has a bug/feature called "fast options" that reappears due to its reuse in GSC, added some explanation of it in comments
2019-01-01Rename map files, labels, and constants to be consistent and work with ↵Rangi
Polished Map
2018-11-18Rename spritestatedata structs.luckytyphlosion
2018-11-18Clean up pre-linkerscript remnants.luckytyphlosion
2018-06-23Updated constants for introPokeglitch
2018-06-22Updated the introPokeglitch
2018-04-01fix some constantsyenatch
2018-03-24Use rgblink dmg modedannye
2018-03-21add wEvosMoves instead of using eeveeyenatch
2018-03-21Cleaned up name formattingbitman44
2018-03-20Replaced instances of Mon### with the Pokemon's namebitman44
2018-03-10Use rgbgfx and c tools instead of the submodule.yenatch
2017-12-30Add space between arguments in assembly instructions and remove redundant a ↵xCrystal
in instructions like add a, x
2017-12-30Uppercase battle status constantsxCrystal
2017-12-02Replace hardcoded address offsetdannye
2017-10-29Catch a missed hide/show IDdannye
2017-09-29Merge pull request #167 from Pokechu22/rgbds-0.3.3yenatch
Update for RGBDS 0.3.3
2017-09-25Fix warnings about deprecated mnemonics on newer builds of rgbdsPokechu22
2017-06-24Fix typos in commentsdannye
2017-06-09Replace deprecated mnemonics by the correct onesAntonio Niño Díaz
The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>