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2015-06-12Complete unfinished function.luckytyphlosion
2015-06-12A lot of home.asm reviewluckytyphlosion
2015-06-12More home.asm documentation...luckytyphlosion
Text and menu related functions.
2015-06-12More home.asm documentation.luckytyphlosion
Some sprite functions and text functions.
2015-06-12More address relabeling.luckytyphlosion
2015-06-11Some address labeling.luckytyphlosion
2015-06-09Add HBlank function to $0048luckytyphlosion
2015-06-07Fixed many homebank functions.luckytyphlosion
Func_159b, fade.asm, init.asm, lcdc.asm, play_time.asm, serial.asm, text.asm. Added some wram/hram addresses too.
2015-06-05Fix home/play_time.asm and add it into the respective location in home.asmluckytyphlosion
2015-06-05Merge git://github.com/dannye/pokeyellow into dannye-masterluckytyphlosion
Conflicts: constants/connection_constants.asm constants/evolution_constants.asm constants/list_constants.asm constants/oam_constants.asm constants/sprite_constants.asm constants/type_constants.asm engine/bank3d/random.asm engine/bank3f/main.asm home.asm home/overworld.asm home/serial.asm macros.asm main.asm wram.asm
2015-06-05Fix EOL to LF to make push requests more doable.luckytyphlosion
2015-06-05Fix a lot of bugsU-Daniel-PC\Daniel
2015-06-04EOL Windows->UNIXU-Daniel-PC\Daniel
2015-06-04More home.asm documentation.luckytyphlosion
Fixed up on some Mon Sprite Functions and a few unknown yellow exclusive Functions.
2015-05-28More home.asm codeluckytyphlosion
2015-05-24More home.asm documentation.luckytyphlosion
2015-05-19More yellow functions, some address relabelingluckytyphlosion
2015-05-18Update home.asmluckytyphlosion
2015-05-17Completed home/overworld.asm with other related functionsluckytyphlosion
2015-05-11Update home.asmluckytyphlosion
2015-05-11Update home.asmluckytyphlosion
2015-05-11Update home.asmluckytyphlosion
2015-05-10Change ReadJoypad.luckytyphlosion
2015-05-10Added a new bankswitch function not in Red/Blue.luckytyphlosion
BankswitchCommon:: ; 3e7e (0:3e7e) ld [H_LOADEDROMBANK],a ld [$2000],a ret
2015-04-09money won and trainer pic constantsxCrystal
2015-03-13commented mon_party_sprites.asmYamaArashi
2015-03-12Low health alarm documentationU-Daniel-PC\Daniel
RenaKunisaki
2015-02-08Rename some labelsYamaArashi
2015-02-08named misc functionsYamaArashi
2015-02-08move-related thingsYamaArashi
2015-02-07fixed hp bar wram label and miscYamaArashi
2015-02-07Named wram symbolsYamaArashi
2015-02-07commented battle stuffYamaArashi
2015-02-07commented menu stuffYamaArashi
2015-02-07serial/trade/miscYamaArashi
2015-01-24Better documenting for GetMachinePrice and TechnicalMachinePrices.Marcus Huderle
2015-01-22Clean up white space, fix label typoU-Daniel-PC\Daniel
2014-09-23Rename hVBlank* constants to h*.yenatch
2014-09-20Merge remote-tracking branch 'YamaArashi/master'yenatch
Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm
2014-09-17Add macros for text predefs.yenatch
2014-09-17Recomment misc functions in home.asm.yenatch
2014-09-17Don't define addresses for ROM0 sections in home.asm.yenatch
Instead, occupy the space reserved for the rom header so there is no collision.
2014-09-14Commented/labelled misc functionsYamaArashi
2014-09-13Commented more sprite and map codeYamaArashi
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi
2014-09-08Add comments regarding menus and spritesYamaArashi
2014-08-30Use hram constants for remaining joypad variables.yenatch
2014-08-12Split copy and serial functions out of home.asm.yenatch
2014-08-08Labelled many functions/variablesYamaArashi
2014-08-07Fix static banks passed into GetName.yenatch
This appears to be the only other use of wPredefBank. Chances are there are more uncaught banks. Known cases are marked as "hardcoded" or similar.