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path: root/home/overworld.asm
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2015-06-05Merge git://github.com/dannye/pokeyellow into dannye-masterluckytyphlosion
Conflicts: constants/connection_constants.asm constants/evolution_constants.asm constants/list_constants.asm constants/oam_constants.asm constants/sprite_constants.asm constants/type_constants.asm engine/bank3d/random.asm engine/bank3f/main.asm home.asm home/overworld.asm home/serial.asm macros.asm main.asm wram.asm
2015-06-05Fix EOL to LF to make push requests more doable.luckytyphlosion
2015-06-05Fix a lot of bugsU-Daniel-PC\Daniel
2015-06-04EOL Windows->UNIXU-Daniel-PC\Daniel
2015-05-24Minor fixes here and there.luckytyphlosion
Typos, moving around, new HRAM stuff.
2015-05-23Moving yellow data to yellow folder.luckytyphlosion
2015-05-18Fix mistake.luckytyphlosion
2015-05-17Completed home/overworld.asm with other related functionsluckytyphlosion
2015-05-14More Yellow newstuff.luckytyphlosion
2015-05-13Label some functionsluckytyphlosion
2015-05-13Added more overworld code.luckytyphlosion
2015-05-13Moved HandleMidJumpluckytyphlosion
2015-05-11Update overworld.asmluckytyphlosion
2015-02-07serial/trade/miscYamaArashi
2014-09-14Commented/labelled misc functionsYamaArashi
2014-09-13Commented more sprite and map codeYamaArashi
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi
2014-08-08Labelled many functions/variablesYamaArashi
2014-06-25Use *Coord instead of FuncCoordU-Fish-PC\Daniel
Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch
2014-06-16Rename predef functions so they aren't excessive in length.yenatch
This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway.
2014-05-30Split out joypad and overworld code from home.asm.yenatch