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2016-05-25More code and what looks like scripts in Fpikalaxalt
2016-05-24Replace hidden object file include in bank 3cpikalaxalt
2016-05-24Numerous changes (see below)pikalaxalt
* Fix build errors from previous commit * Fix predef text pointers * Disassemble hidden object data and additional accessory functions
2016-03-26GBC palette codeYamaArashi
2015-11-13engine/text_boxes.asmluckytyphlosion
Also remove hROMBankTemp and manually supply gfx.py
2015-10-18Complete documentation of bank3luckytyphlosion
Also: split out bcd predefs from yellow/main.asm, start removing traces of W_
2015-08-30Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion
Doesn't build.
2015-08-14add border constant and clear up misnomerYamaArashi
2015-08-12named more variablesYamaArashi
2015-08-12commented SGB palette stuffYamaArashi
2015-08-08commented audio codeYamaArashi
2015-08-07named CountSetBits output variableYamaArashi
2015-08-03Attempt to make yellow buildable, part 7.luckytyphlosion
Builds but not to baserom.gbc.
2015-07-27Merge branch 'master' of https://github.com/luckytyphlosion/pokereddannye
2015-07-26tmlearn macro.luckytyphlosion
Also multiple_divide documentation and fix improper wram comment.
2015-07-25yet more namingYamaArashi
2015-07-24more naming variablesYamaArashi
2015-07-24named more functionsYamaArashi
2015-07-23fixed hram aliases and named wram varYamaArashi
2015-07-19namingYamaArashi
2015-07-19replace uses of minus oneYamaArashi
2015-07-18miscYamaArashi
2015-07-18fix variable namingYamaArashi
2015-07-17money / coins hram constantsYamaArashi
2015-07-17title / diploma / vending machineYamaArashi
2015-07-15menu stuffYamaArashi
2015-07-15more movement stuffYamaArashi
2015-07-15commented movement stuffYamaArashi
2015-07-14field movesYamaArashi
2015-07-12named wram variablesYamaArashi
2015-07-10Some bank1c documentation.luckytyphlosion
gamefreak.asm, hall_of_fame.asm, palettes.asm. Also new hram/wram.asm labels.
2015-07-07Bank3d addresses and fixes.luckytyphlosion
Also documentation of new super rod code and slight more documentation of multiply_divide.asm
2015-06-07Fixed many homebank functions.luckytyphlosion
Func_159b, fade.asm, init.asm, lcdc.asm, play_time.asm, serial.asm, text.asm. Added some wram/hram addresses too.
2015-05-24Minor fixes here and there.luckytyphlosion
Typos, moving around, new HRAM stuff.
2015-05-11Update hram.asmluckytyphlosion
2015-05-10Change hJoyInput.luckytyphlosion
2015-03-13commented mon_party_sprites.asmYamaArashi
2015-02-13Merge remote-tracking branch 'origin/master'yenatch
2015-02-07Named wram symbolsYamaArashi
2015-02-07commented battle stuffYamaArashi
2015-02-07rename hJoyHeldLast -> hJoyLastyenatch
2015-02-07serial/trade/miscYamaArashi
2014-09-23Rename hVBlank* constants to h*.yenatch
2014-09-20Merge remote-tracking branch 'YamaArashi/master'yenatch
Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm
2014-09-14Commented/labelled misc functionsYamaArashi
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi
2014-08-30Use hram constants for remaining joypad variables.yenatch
2014-08-08Labelled many functions/variablesYamaArashi
2014-05-25Rename joypad registers.yenatch
2014-05-24Rename random number function and hram labels.yenatch
GenRandom -> Random GenRandomInBattle -> BattleRandom H_RAND1 -> hRandomAdd H_RAND2 -> hRandomSub