Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-05-27 | Route 24 scripts | pikalaxalt | |
2016-05-26 | Final phase 3 of Viridian City script disassembly | pikalaxalt | |
2016-05-25 | All Pikachu emotion gfx have been labeled | pikalaxalt | |
2016-05-25 | More playing around with pikapic script disasm | pikalaxalt | |
2016-05-25 | Make some sense out of the pic animations | pikalaxalt | |
2016-05-25 | More pikachu engine stuff | pikalaxalt | |
2016-05-24 | Numerous changes (see below) | pikalaxalt | |
* Fix build errors from previous commit * Fix predef text pointers * Disassemble hidden object data and additional accessory functions | |||
2016-05-24 | Update hidden object functions and include them in main | pikalaxalt | |
2016-05-24 | Printer error funcs | pikalaxalt | |
2016-05-20 | Disassemble yellow sounds | pikalaxalt | |
2015-12-29 | More BankF documentation | luckytyphlosion | |
Also introduce bit direction constants and setpal macros | |||
2015-11-08 | Move data, mon header data, cry data. | luckytyphlosion | |
Also remove bmon folder | |||
2015-10-18 | Complete documentation of bank3 | luckytyphlosion | |
Also: split out bcd predefs from yellow/main.asm, start removing traces of W_ | |||
2015-10-11 | more annotations on ModifyPikachuHappiness | PikalaxALT | |
2015-10-04 | Some bank3 documentation | luckytyphlosion | |
2015-09-27 | Bank8 audio. | luckytyphlosion | |
todo: correct address comments note: tx_pre_constants are not 100% accurate, but they work well enough to have yellow build correctly | |||
2015-08-30 | Merge branch 'master' of https://github.com/iimarckus/pokered | luckytyphlosion | |
Doesn't build. | |||
2015-08-14 | add border constant and clear up misnomer | YamaArashi | |
2015-08-09 | Fix typos up to end of home/audio.asm | luckytyphlosion | |
2015-08-03 | Attempt to make yellow buildable, part 7. | luckytyphlosion | |
Builds but not to baserom.gbc. | |||
2015-08-02 | Attempt to make Yellow Buildable, part 5 | luckytyphlosion | |
Rest of unknown pointers in homebank, fix some function names. | |||
2015-08-01 | Attempt to make yellow buildable. | luckytyphlosion | |
Building Errors: Segmentation Error. | |||
2015-07-28 | fix tmlearn | yenatch | |
2015-07-26 | tmlearn macro. | luckytyphlosion | |
Also multiple_divide documentation and fix improper wram comment. | |||
2015-07-21 | Name some battle sound effects | dannye | |
2015-07-19 | jpab/jpba macros | YamaArashi | |
2015-07-18 | misc | YamaArashi | |
2015-07-18 | A few missed object constants | dannye | |
2015-07-18 | Fix object constant names | dannye | |
swap LEFT and RIGHT FACE is better named STAY because sprites that have no range do not necessarily face any direction STAY has been renamed to NONE because sprites that use this will spin randomly, except for the item/voltorb/electrode sprite I never should have listened to https://github.com/iimarckus/pokered/issues/89 | |||
2015-07-18 | Map object macro | dannye | |
closes https://github.com/iimarckus/pokered/issues/89 | |||
2015-07-18 | Consolidate coord macros | dannye | |
2015-07-18 | Simplify map connections | dannye | |
let the macros calculate the connection strip length instead of passing it as an arg don't pass map dimensions since they can be inferred from map ids todo: figure out why certain south and east connections get an extra 3 added to the connection strip length | |||
2015-07-18 | fix variable naming | YamaArashi | |
2015-07-17 | Enumerate map constants | dannye | |
closes https://github.com/iimarckus/pokered/issues/86 | |||
2015-07-04 | Start using text predef macros | dannye | |
also sprite direction constants | |||
2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | |
2015-06-05 | Fix a lot of bugs | U-Daniel-PC\Daniel | |
2015-06-04 | EOL Windows->UNIX | U-Daniel-PC\Daniel | |
2015-05-28 | homecall_jump_sf MACRO | luckytyphlosion | |
2015-05-17 | Completed home/overworld.asm with other related functions | luckytyphlosion | |
2015-05-11 | Update macros.asm | luckytyphlosion | |
2015-05-11 | Update macros.asm | luckytyphlosion | |
2015-02-04 | Added bcd macros with coins and money aliases. | Marcus Huderle | |
2014-11-04 | Uncomment useful macros. | stag019 | |
2014-09-20 | Merge remote-tracking branch 'YamaArashi/master' | yenatch | |
Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm | |||
2014-09-17 | Add macros for text predefs. | yenatch | |
2014-09-17 | Enumerate move constants and add unnamed animation constants. | yenatch | |
2014-09-14 | Commented/labelled misc functions | YamaArashi | |
2014-09-01 | Use a macro for move attributes. | yenatch | |
The formatting was pretty bad, so that's fixed too. | |||
2014-06-25 | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | |
Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses |