Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-07-04 | Start using text predef macros | dannye | |
also sprite direction constants | |||
2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | |
2015-06-05 | Fix a lot of bugs | U-Daniel-PC\Daniel | |
2015-06-04 | EOL Windows->UNIX | U-Daniel-PC\Daniel | |
2015-05-28 | homecall_jump_sf MACRO | luckytyphlosion | |
2015-05-17 | Completed home/overworld.asm with other related functions | luckytyphlosion | |
2015-05-11 | Update macros.asm | luckytyphlosion | |
2015-05-11 | Update macros.asm | luckytyphlosion | |
2015-02-04 | Added bcd macros with coins and money aliases. | Marcus Huderle | |
2014-11-04 | Uncomment useful macros. | stag019 | |
2014-09-20 | Merge remote-tracking branch 'YamaArashi/master' | yenatch | |
Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm | |||
2014-09-17 | Add macros for text predefs. | yenatch | |
2014-09-17 | Enumerate move constants and add unnamed animation constants. | yenatch | |
2014-09-14 | Commented/labelled misc functions | YamaArashi | |
2014-09-01 | Use a macro for move attributes. | yenatch | |
The formatting was pretty bad, so that's fixed too. | |||
2014-06-25 | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | |
Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | |||
2014-06-16 | Use macros to define predefs. | yenatch | |
2014-06-10 | Make each pitch/instrument its own macro | U-Fish-PC\Daniel | |
2014-06-09 | Clean up white space | U-Fish-PC\Daniel | |
2014-06-09 | Improve music command names | U-Fish-PC\Daniel | |
2014-05-27 | Use wOverworldMap in macros. | yenatch | |
2014-05-27 | Add macro TX_BCD for printing BCD numbers. | yenatch | |
This fixes some more static wram addresses. | |||
2014-05-23 | Comment some more bank 0 functions. | yenatch | |
2014-04-22 | Use callba/callab macros for cross-bank calls. | yenatch | |
2014-04-03 | Name the tilesets and give them constants. | yenatch | |
Also clean up the tileset macro and remove placeholders/redundant files. | |||
2014-01-22 | rename and add some text macros | yenatch | |
cont replaces next, and next becomes a generic newline. para replaces page (now used for pokedex entries). dex ends a pokedex entry. | |||
2014-01-21 | Add text macros | yenatch | |
Before text looked like: _CeladonCityText2: ; a5a4b (29:5a4b) db $0, "Heheh! This GYM", $4f db "is great! It's", $55 db "full of women!", $57 Now it looks like: _CeladonCityText2: ; a5a4b (29:5a4b) text "Heheh! This GYM" line "is great! It's" next "full of women!" done | |||
2013-12-20 | Cleaned map connections with macros. | Marcus Huderle | |
2013-12-05 | split rgbasm macros into macros.asm | yenatch | |