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AgeCommit message (Expand)Author
2015-08-01Build only YellowU-Daniel-PC\Daniel
2015-08-01text.oU-Daniel-PC\Daniel
2015-08-01Attempt to make Yellow buildable, part 2.luckytyphlosion
2015-07-06Complete documentation of bank3dluckytyphlosion
2015-07-03More bank3d documentation.luckytyphlosion
2015-06-29Remove bank3d functions in main.asm.luckytyphlosion
2015-06-16Add JessieJamesPicluckytyphlosion
2015-06-05Merge git://github.com/dannye/pokeyellow into dannye-masterluckytyphlosion
2015-06-05Fix EOL to LF to make push requests more doable.luckytyphlosion
2015-06-05Fix a lot of bugsU-Daniel-PC\Daniel
2015-06-04EOL Windows->UNIXU-Daniel-PC\Daniel
2015-05-31Add yellowbanks in main.asm.luckytyphlosion
2015-05-24Minor fixes here and there.luckytyphlosion
2015-05-17Completed home/overworld.asm with other related functionsluckytyphlosion
2015-05-10Move random.asm to bank 3dluckytyphlosion
2015-04-01Further split bank e stuffxCrystal
2015-04-01Rename battle files and split move effects Part 5xCrystal
2015-04-01Rename battle files and split move effects Part 4xCrystal
2015-04-01Rename battle files and split move effects Part 3xCrystal
2015-04-01Rename battle files and split move effects Part 2xCrystal
2015-04-01Rename battle files and split move effects Part 1xCrystal
2015-02-08Rename some labelsYamaArashi
2015-02-08named misc functionsYamaArashi
2015-02-07Named wram symbolsYamaArashi
2015-02-07commented battle stuffYamaArashi
2015-02-07commented menu stuffYamaArashi
2015-02-07serial/trade/miscYamaArashi
2014-10-17Fix a few more bugs in the beach house.IIMarckus
2014-10-17Modularize the beach house.IIMarckus
2014-10-17Add the beach house tileset.IIMarckus
2014-10-17Fix Route 19 for Yellow.IIMarckus
2014-10-17Add more from the beach house.IIMarckus
2014-10-17Kill version.asm.IIMarckus
2014-09-23Rename hVBlank* constants to h*.yenatch
2014-09-20Merge remote-tracking branch 'YamaArashi/master'yenatch
2014-09-14Commented/labelled misc functionsYamaArashi
2014-09-13Commented more sprite and map codeYamaArashi
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi
2014-08-22Use PARTY_LENGTH and related constants in menu and hud code.yenatch
2014-08-08Labelled many functions/variablesYamaArashi
2014-07-28Commented functionYamaArashi
2014-06-25Use *Coord instead of FuncCoordU-Fish-PC\Daniel
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch
2014-06-16Use macros to define predefs.yenatch
2014-06-16Rename predef functions so they aren't excessive in length.yenatch
2014-06-16Remove generated "indirect jump" comments.yenatch
2014-06-14Use monster struct macros in wram. Rename related labels for consistency.yenatch
2014-05-31Explicit sections for pics, sprites and misc graphics.yenatch
2014-05-31Split out joypad code from main.asm.yenatch
2014-05-30Remove redundant dimensions in image filenames.yenatch