Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-08-01 | Attempt to make Yellow buildable, part 2. | luckytyphlosion | |
2015-07-29 | constants for PrintNumber | YamaArashi | |
2015-07-26 | Merge branch 'master' of https://github.com/xCrystal/pokered | dannye | |
2015-07-25 | yet more naming | YamaArashi | |
2015-07-24 | more naming variables | YamaArashi | |
2015-07-24 | Use more wram labels and other constants | xCrystal | |
2015-07-23 | clean up wram aliases | YamaArashi | |
2015-07-21 | named most of the used events | YamaArashi | |
2015-07-20 | enumerate events | YamaArashi | |
2015-07-19 | constants for flag actions | YamaArashi | |
2015-07-19 | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | |
Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm | |||
2015-07-19 | Name sound effects | dannye | |
2015-07-18 | misc | YamaArashi | |
2015-07-18 | Consolidate coord macros | dannye | |
2015-07-18 | fix variable naming | YamaArashi | |
2015-07-17 | money / coins hram constants | YamaArashi | |
2015-07-16 | Merge branch 'master' of https://github.com/iimarckus/pokered | dannye | |
2015-07-16 | Swap trade center and battle center | dannye | |
also rename battle center to colosseum closes https://github.com/iimarckus/pokered/issues/102 | |||
2015-07-15 | menu stuff | YamaArashi | |
2015-07-15 | more movement stuff | YamaArashi | |
2015-07-15 | commented movement stuff | YamaArashi | |
2015-07-14 | named wram variables | YamaArashi | |
2015-07-14 | field moves | YamaArashi | |
2015-07-14 | player animations, emotion bubbles, etc. | YamaArashi | |
2015-07-14 | Comment naming screen | dannye | |
also use more joypad constants | |||
2015-07-14 | Use more screen dimension constants | dannye | |
2015-07-14 | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | |
Conflicts: engine/town_map.asm | |||
2015-07-14 | Use more *Coord | dannye | |
also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | |||
2015-07-13 | named party menu/naming screen wram variables | YamaArashi | |
2015-07-13 | menu wram variable names | YamaArashi | |
2015-07-12 | movemon and removepokemon wram variables | YamaArashi | |
2015-07-12 | named wram variables | YamaArashi | |
2015-07-06 | Complete documentation of bank3d | luckytyphlosion | |
todo: label functions past engine/items/tm_prices.asm check if hlCoords are correct. | |||
2015-07-04 | Start using text predef macros | dannye | |
also sprite direction constants | |||
2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | |
2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | |
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
2015-07-03 | More bank3d documentation. | luckytyphlosion | |
Move some functions from main.asm and engine/battle/core.asm to bank3d, some additional functions too. | |||
2015-06-29 | Remove bank3d functions in main.asm. | luckytyphlosion | |
2015-06-16 | Add JessieJamesPic | luckytyphlosion | |
2015-06-05 | Merge git://github.com/dannye/pokeyellow into dannye-master | luckytyphlosion | |
Conflicts: constants/connection_constants.asm constants/evolution_constants.asm constants/list_constants.asm constants/oam_constants.asm constants/sprite_constants.asm constants/type_constants.asm engine/bank3d/random.asm engine/bank3f/main.asm home.asm home/overworld.asm home/serial.asm macros.asm main.asm wram.asm | |||
2015-06-05 | Fix EOL to LF to make push requests more doable. | luckytyphlosion | |
2015-06-05 | Fix a lot of bugs | U-Daniel-PC\Daniel | |
2015-06-04 | EOL Windows->UNIX | U-Daniel-PC\Daniel | |
2015-05-31 | Add yellowbanks in main.asm. | luckytyphlosion | |
2015-05-24 | Minor fixes here and there. | luckytyphlosion | |
Typos, moving around, new HRAM stuff. | |||
2015-05-17 | Completed home/overworld.asm with other related functions | luckytyphlosion | |
2015-05-10 | Move random.asm to bank 3d | luckytyphlosion | |
2015-04-01 | Further split bank e stuff | xCrystal | |
2015-04-01 | Rename battle files and split move effects Part 5 | xCrystal | |
15.asm, 16.asm, 1a.asm, 1c.asm | |||
2015-04-01 | Rename battle files and split move effects Part 4 | xCrystal | |
e.asm, e_2. asm, and 14.asm |