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2015-08-01Attempt to make Yellow buildable, part 2.luckytyphlosion
2015-07-29constants for PrintNumberYamaArashi
2015-07-26Merge branch 'master' of https://github.com/xCrystal/pokereddannye
2015-07-25yet more namingYamaArashi
2015-07-24more naming variablesYamaArashi
2015-07-24Use more wram labels and other constantsxCrystal
2015-07-23clean up wram aliasesYamaArashi
2015-07-21named most of the used eventsYamaArashi
2015-07-20enumerate eventsYamaArashi
2015-07-19constants for flag actionsYamaArashi
2015-07-19Merge branch 'master' of https://github.com/YamaArashi/pokereddannye
Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm
2015-07-19Name sound effectsdannye
2015-07-18miscYamaArashi
2015-07-18Consolidate coord macrosdannye
2015-07-18fix variable namingYamaArashi
2015-07-17money / coins hram constantsYamaArashi
2015-07-16Merge branch 'master' of https://github.com/iimarckus/pokereddannye
2015-07-16Swap trade center and battle centerdannye
also rename battle center to colosseum closes https://github.com/iimarckus/pokered/issues/102
2015-07-15menu stuffYamaArashi
2015-07-15more movement stuffYamaArashi
2015-07-15commented movement stuffYamaArashi
2015-07-14named wram variablesYamaArashi
2015-07-14field movesYamaArashi
2015-07-14player animations, emotion bubbles, etc.YamaArashi
2015-07-14Comment naming screendannye
also use more joypad constants
2015-07-14Use more screen dimension constantsdannye
2015-07-14Merge branch 'master' of https://github.com/YamaArashi/pokereddannye
Conflicts: engine/town_map.asm
2015-07-14Use more *Coorddannye
also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it
2015-07-13named party menu/naming screen wram variablesYamaArashi
2015-07-13menu wram variable namesYamaArashi
2015-07-12movemon and removepokemon wram variablesYamaArashi
2015-07-12named wram variablesYamaArashi
2015-07-06Complete documentation of bank3dluckytyphlosion
todo: label functions past engine/items/tm_prices.asm check if hlCoords are correct.
2015-07-04Start using text predef macrosdannye
also sprite direction constants
2015-07-03TX_ASMU-Daniel-PC\Daniel
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
2015-07-03More bank3d documentation.luckytyphlosion
Move some functions from main.asm and engine/battle/core.asm to bank3d, some additional functions too.
2015-06-29Remove bank3d functions in main.asm.luckytyphlosion
2015-06-16Add JessieJamesPicluckytyphlosion
2015-06-05Merge git://github.com/dannye/pokeyellow into dannye-masterluckytyphlosion
Conflicts: constants/connection_constants.asm constants/evolution_constants.asm constants/list_constants.asm constants/oam_constants.asm constants/sprite_constants.asm constants/type_constants.asm engine/bank3d/random.asm engine/bank3f/main.asm home.asm home/overworld.asm home/serial.asm macros.asm main.asm wram.asm
2015-06-05Fix EOL to LF to make push requests more doable.luckytyphlosion
2015-06-05Fix a lot of bugsU-Daniel-PC\Daniel
2015-06-04EOL Windows->UNIXU-Daniel-PC\Daniel
2015-05-31Add yellowbanks in main.asm.luckytyphlosion
2015-05-24Minor fixes here and there.luckytyphlosion
Typos, moving around, new HRAM stuff.
2015-05-17Completed home/overworld.asm with other related functionsluckytyphlosion
2015-05-10Move random.asm to bank 3dluckytyphlosion
2015-04-01Further split bank e stuffxCrystal
2015-04-01Rename battle files and split move effects Part 5xCrystal
15.asm, 16.asm, 1a.asm, 1c.asm
2015-04-01Rename battle files and split move effects Part 4xCrystal
e.asm, e_2. asm, and 14.asm