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2020-07-07Use 'tile' and 'tiles' macrosRangi
2020-07-07Sync coordinate macros with pokecrystalRangi
2020-07-07Use HIGH() and LOW()Rangi
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi
2020-07-06Use ASCII quotes in commentsRangi
2020-07-06Use labels for HRAM and VRAMRangi
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi
2020-07-06text_linkpromptbutton -> text_waitbuttonRangi
Fixes #260
2020-07-05TM/HM constants named after movesRangi
2020-07-05db $f6 == script_cable_club_receptionistRangi
2020-07-05Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi
2020-07-04Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵Rangi
by rgbds 0.4.0)
2020-07-03Replace raw hex values with HRAM constantsRangi
To do: turn constants into labels and use ldh
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi
2020-07-03Move graphics-only object file sources into gfx/Rangi
Previously this wasn't working, but now the Makefile uses pokegold's technique for running scan_includes. It also enables and fixes some rgbds warnings ("Non-local labels without a colon are deprecated").
2020-07-03Organize macros/ like pokecrystalRangi
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
2020-06-27Organize gfx/Rangi
2020-06-27Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
2020-05-05change input hex to constantsMatt
2020-05-05document vermilion gymMatt
2020-05-03label npc conditional textMatt
2020-05-03clean up vermilion labelsMatt
2020-05-03label hardcoded HRAM address, start documenting VermilionMatt
2020-02-05Merge pull request #223 from pret/audio-macrosDaniel Harding
Audio macros
2019-10-07Deobfuscate Pewter citydeak311andris
2019-10-07Deobfuscate Viridian Citydeak311andris
2019-10-07Deobfuscate gyms consistentlydeak311andris
2019-10-03OaksLab deobfuscationdeak311andris
2019-07-27Update audio macro namesdannye
change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names
2019-07-07Merge branch 'master' of https://github.com/pret/pokeredRangi
2019-07-07Replace some hard-coded values with constantsRangi
2019-04-08Replace the few instances of Unknown Dungeon with Cerulean CaveSatoMew
2019-01-01Rename map files, labels, and constants to be consistent and work with ↵Rangi
Polished Map
2018-11-18Fix spritestatedata macros to be prefixed with w.luckytyphlosion
2017-12-30Add space between arguments in assembly instructions and remove redundant a ↵xCrystal
in instructions like add a, x
2017-04-02Remove duplicate OaksLabText labelsMatthew Glazar
For unknown reasons, the text pointer list for Oak's Lab is duplicated. This is currently implemented by treating the two text pointer lists as one large list. This leads to duplicate labels and some confusing logic. Refactor the code to treat the two text pointer lists separately. This lets us remove several labels. It also makes the code which sets the text pointer list self-documenting.
2016-10-29use more HRAM constantsYamaArashi
2016-07-27Redo audio header macrodannye
2016-07-20Clean up redundant labelsdannye
fix trainer header numbering
2016-07-18Clean up text commandsdannye
2016-06-12Remove the last address commentsdannye
except for wram.asm and sram.asm also delete unused yellow file
2016-06-12Remove some leftover address commentsdannye
2016-06-11remove address commentsYamaArashi
2016-06-09Implement handy text macros from yellowpikalaxalt
2016-06-09Merge branch 'master' of https://github.com/pret/pokeredpikalaxalt
2016-06-08Sync somewhat with pokeyellow.IIMarckus
2016-06-07Remove the Beach House option.IIMarckus
2016-05-30TX_SFX_KEY_ITEM and `mapconst` macropikalaxalt
2016-05-13Merge branch 'master' of https://github.com/pret/pokeredpikalaxalt