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2020-05-20Sync with pokereddannye
2020-02-05Merge pull request #223 from pret/audio-macrosDaniel Harding
Audio macros
2019-08-25Fixed some wrong wram addresses within comments.Urs-Björn Schmidt
2019-08-17Update labels to match new audio macro namesdannye
and synchronize engine_2 and engine_3 with engine_1
2019-07-07Replace some hard-coded values with constantsRangi
2019-01-01Rename map files, labels, and constants to be consistent and work with ↵Rangi
Polished Map
2018-11-18Prefix AnimatedObject labels with w.luckytyphlosion
2018-11-18Clean up pre-linkerscript remnants.luckytyphlosion
2018-11-18Rename spritestatedata structs.luckytyphlosion
2018-11-18SpriteImageBaseOffset -> ImageBaseOffsetluckytyphlosion
2018-11-18Clean up pre-linkerscript remnants.luckytyphlosion
2018-11-18Fix spritestatedata macros to be prefixed with w.luckytyphlosion
2018-03-24Use rgblink dmg modedannye
2018-03-22use constants for wEvosMoves sizeyenatch
2018-03-21add wEvosMoves instead of using eeveeyenatch
2017-09-29Merge pull request #167 from Pokechu22/rgbds-0.3.3yenatch
Update for RGBDS 0.3.3
2017-09-29Use unions rather than negative offsetsPokechu22
2017-09-26Change stack positioning to not use a negative offsetPokechu22
The stack size also is smaller because wBGPPalsBuffer cut into it. This seems wrong, but I don't know how to do it correctly.
2017-09-26Use unions instead of negative dsPokechu22
2017-06-24Fix typos in commentsdannye
2017-05-01Fix the Stack section.yenatch
Negative section sizes are no longer allowed as of rgbds 0.3.0.
2017-03-21Revert "Fix floating sections"AntonioND
This reverts commit cec6e6e2fb7886acc85200f921d3913fd2ea8a2b. Signed-off-by: AntonioND <antonio_nd@outlook.com>
2017-03-16Fix typo in addressPanda Habert
2017-03-14Fix floating sectionsAntonioND
This is needed to prevent rgblink from moving them around in future releases. Signed-off-by: AntonioND <antonio_nd@outlook.com>
2016-09-11name text destination pointer variableYamaArashi
2016-08-08Label some Pikachu's Beach related routinesSanqui
2016-06-12sync tileset WRAM labelsYamaArashi
2016-06-12sync tileset WRAM labelsYamaArashi
2016-06-12sync engine code with pokeyellowYamaArashi
2016-06-11Merge branch 'master' of github.com:pret/pokeyellowpikalaxalt
2016-06-11Character dict; surfing minigame; printer debugpikalaxalt
2016-06-11Merge branch 'master' of https://github.com/pret/pokeyellowdannye
2016-06-11Sync with pokereddannye
from August 29, 2015 to April 6, 2016
2016-06-08Pikachu movement functionspikalaxalt
2016-06-08Pikapic animation function labelspikalaxalt
2016-06-08Fix WRAM address comments beyond the former site of wGBCpikalaxalt
2016-06-08No more standalone WRAM addresses in the Event Flags arraypikalaxalt
2016-06-08Merge branch 'master' of github.com:pret/pokeyellowpikalaxalt
2016-06-08Is this an OAM printer?pikalaxalt
2016-06-07Printer labelspikalaxalt
2016-06-06Split out Pikachu-related datapikalaxalt
2016-06-06Split out pikachu engine functions; sprite state data macrospikalaxalt
2016-06-06More printer labelspikalaxalt
2016-06-06Printer-related labelspikalaxalt
2016-06-06Clean up white spacedannye
2016-06-05Resolve hardcoded WRAM labels in engine/printer.asmpikalaxalt
2016-06-05Split bank 3epikalaxalt
2016-06-05This looks like Gen 2's object animation enginepikalaxalt
2016-06-05Resolve WRAM addresses and bank 3e unknownspikalaxalt
2016-06-05Resolve some WRAM addressespikalaxalt