From edf559611b3f40f293db0619e3ab3cef4155db07 Mon Sep 17 00:00:00 2001 From: luckytyphlosion Date: Thu, 29 Oct 2015 14:38:38 -0400 Subject: AIGetTypeEffectiveness with Lorelei code Also add BattleRandom --- data/type_effects.asm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'data') diff --git a/data/type_effects.asm b/data/type_effects.asm index b3207c84..8885ae19 100755 --- a/data/type_effects.asm +++ b/data/type_effects.asm @@ -1,4 +1,4 @@ -TypeEffects: ; 3e474 (f:6474) +TypeEffects: ; 3e5fa (f:65fa) ; format: attacking type, defending type, damage multiplier ; the multiplier is a (decimal) fixed-point number: ; 20 is ×2.0 -- cgit v1.2.3