From b29e5ee203b6fa4592180ef6cca732462cca9af6 Mon Sep 17 00:00:00 2001 From: Rangi Date: Fri, 3 Jul 2020 11:51:00 -0400 Subject: Add subdirectories to data/ similar to pokecrystal Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/. --- engine/battle/animations.asm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'engine/battle/animations.asm') diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm index fcc3c99f..4f75aab9 100755 --- a/engine/battle/animations.asm +++ b/engine/battle/animations.asm @@ -649,7 +649,7 @@ DoSpecialEffectByAnimationId: pop hl ret -INCLUDE "data/move_animation_special_effects.asm" +INCLUDE "data/moves/animation_special_effects.asm" DoBallTossSpecialEffects: ld a, [wcf91] @@ -911,7 +911,7 @@ TailWhipAnimationUnused: ld c, 20 jp DelayFrames -INCLUDE "data/move_animation_pointers.asm" +INCLUDE "data/moves/animation_special_effect_pointers.asm" AnimationDelay10: ld c, 10 @@ -2208,7 +2208,7 @@ IsCryMove: scf ret -INCLUDE "data/move_sfx.asm" +INCLUDE "data/moves/sfx.asm" CopyPicTiles: ld a, [H_WHOSETURN] -- cgit v1.2.3