From 96a58ce52ac4b8c4c8b2ecbf0f185d1ebda10a6e Mon Sep 17 00:00:00 2001 From: pikalaxalt Date: Mon, 6 Jun 2016 12:09:36 -0400 Subject: Split out pikachu engine functions; sprite state data macros --- engine/overworld/step_functions.asm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engine/overworld/step_functions.asm') diff --git a/engine/overworld/step_functions.asm b/engine/overworld/step_functions.asm index 58667e51..64d215a1 100644 --- a/engine/overworld/step_functions.asm +++ b/engine/overworld/step_functions.asm @@ -2,7 +2,7 @@ ApplyOutOfBattlePoisonDamage: ; c3de (3:43de) ld a, [wd730] add a jp c, .noBlackOut ; no black out if joypad states are being simulated - ld a, [wPreventBlackout] + ld a, [wd492] bit 7, a jp nz, .noBlackOut ld a, [wd72e] -- cgit v1.2.3