trainer_const: MACRO \1 EQU const_value OPP_\1 EQU const_value + 200 const_value = const_value + 1 ENDM const_value = 1 trainer_const YOUNGSTER ; $01 | OPP = $C9 trainer_const BUG_CATCHER ; $02 | OPP = $CA trainer_const LASS ; $03 | OPP = $CB trainer_const SAILOR ; $04 | OPP = $CC trainer_const JR_TRAINER_M ; $05 | OPP = $CD trainer_const JR_TRAINER_F ; $06 | OPP = $CE trainer_const POKEMANIAC ; $07 | OPP = $CF trainer_const SUPER_NERD ; $08 | OPP = $D0 trainer_const HIKER ; $09 | OPP = $D1 trainer_const BIKER ; $0A | OPP = $D2 trainer_const BURGLAR ; $0B | OPP = $D3 trainer_const ENGINEER ; $0C | OPP = $D4 trainer_const JUGGLER_X ; $0D | OPP = $D5 trainer_const FISHER ; $0E | OPP = $D6 trainer_const SWIMMER ; $0F | OPP = $D7 trainer_const CUE_BALL ; $10 | OPP = $D8 trainer_const GAMBLER ; $11 | OPP = $D9 trainer_const BEAUTY ; $12 | OPP = $DA trainer_const PSYCHIC_TR ; $13 | OPP = $DB trainer_const ROCKER ; $14 | OPP = $DC trainer_const JUGGLER ; $15 | OPP = $DD trainer_const TAMER ; $16 | OPP = $DE trainer_const BIRD_KEEPER ; $17 | OPP = $DF trainer_const BLACKBELT ; $18 | OPP = $E0 trainer_const SONY1 ; $19 | OPP = $E1 trainer_const PROF_OAK ; $1A | OPP = $E2 trainer_const CHIEF ; $1B | OPP = $E3 trainer_const SCIENTIST ; $1C | OPP = $E4 trainer_const GIOVANNI ; $1D | OPP = $E5 trainer_const ROCKET ; $1E | OPP = $E6 trainer_const COOLTRAINER_M ; $1F | OPP = $E7 trainer_const COOLTRAINER_F ; $20 | OPP = $E8 trainer_const BRUNO ; $21 | OPP = $E9 trainer_const BROCK ; $22 | OPP = $EA trainer_const MISTY ; $23 | OPP = $EB trainer_const LT_SURGE ; $24 | OPP = $EC trainer_const ERIKA ; $25 | OPP = $ED trainer_const KOGA ; $26 | OPP = $EE trainer_const BLAINE ; $27 | OPP = $EF trainer_const SABRINA ; $28 | OPP = $F0 trainer_const GENTLEMAN ; $29 | OPP = $F1 trainer_const SONY2 ; $2A | OPP = $F2 trainer_const SONY3 ; $2B | OPP = $F3 trainer_const LORELEI ; $2C | OPP = $F4 trainer_const CHANNELER ; $2D | OPP = $F5 trainer_const AGATHA ; $2E | OPP = $F6 trainer_const LANCE ; $2F | OPP = $F7