bench_guy_text: MACRO db \1, \2 db_tx_pre \3 ENDM BenchGuyTextPointers: ; map id, player facing direction, predef text bench_guy_text VIRIDIAN_POKECENTER, SPRITE_FACING_LEFT, ViridianCityPokecenterBenchGuyText bench_guy_text PEWTER_POKECENTER, SPRITE_FACING_LEFT, PewterCityPokecenterBenchGuyText bench_guy_text CERULEAN_POKECENTER, SPRITE_FACING_LEFT, CeruleanCityPokecenterBenchGuyText bench_guy_text LAVENDER_POKECENTER, SPRITE_FACING_LEFT, LavenderCityPokecenterBenchGuyText bench_guy_text VERMILION_POKECENTER, SPRITE_FACING_LEFT, VermilionCityPokecenterBenchGuyText bench_guy_text CELADON_POKECENTER, SPRITE_FACING_LEFT, CeladonCityPokecenterBenchGuyText bench_guy_text CELADON_HOTEL, SPRITE_FACING_LEFT, CeladonCityHotelText bench_guy_text FUCHSIA_POKECENTER, SPRITE_FACING_LEFT, FuchsiaCityPokecenterBenchGuyText bench_guy_text CINNABAR_POKECENTER, SPRITE_FACING_LEFT, CinnabarIslandPokecenterBenchGuyText bench_guy_text SAFFRON_POKECENTER, SPRITE_FACING_LEFT, SaffronCityPokecenterBenchGuyText bench_guy_text MT_MOON_POKECENTER, SPRITE_FACING_LEFT, MtMoonPokecenterBenchGuyText bench_guy_text ROCK_TUNNEL_POKECENTER, SPRITE_FACING_LEFT, RockTunnelPokecenterBenchGuyText bench_guy_text SAFARI_ZONE_WEST_REST_HOUSE, SPRITE_FACING_LEFT, UnusedBenchGuyText1 bench_guy_text SAFARI_ZONE_EAST_REST_HOUSE, SPRITE_FACING_LEFT, UnusedBenchGuyText2 bench_guy_text SAFARI_ZONE_NORTH_REST_HOUSE, SPRITE_FACING_LEFT, UnusedBenchGuyText3 db -1 ; end