ViridianForestObject: ; 0x611da (size=127) db $3 ; border block db $6 ; warps db $0, $1, $2, VIRIDIAN_FOREST_EXIT db $0, $2, $2, VIRIDIAN_FOREST_EXIT db $2f, $f, $1, VIRIDIAN_FOREST_ENTRANCE db $2f, $10, $1, VIRIDIAN_FOREST_ENTRANCE db $2f, $11, $1, VIRIDIAN_FOREST_ENTRANCE db $2f, $12, $1, VIRIDIAN_FOREST_ENTRANCE db $6 ; signs db $28, $18, $b ; ViridianForestText9 db $20, $10, $c ; ViridianForestText10 db $11, $1a, $d ; ViridianForestText11 db $18, $4, $e ; ViridianForestText12 db $2d, $12, $f ; ViridianForestText13 db $1, $2, $10 ; ViridianForestText14 db $a ; objects object SPRITE_BUG_CATCHER, $10, $2b, STAY, NONE, $1 ; person object SPRITE_BUG_CATCHER, $1e, $21, STAY, LEFT, $2, OPP_BUG_CATCHER, $1 object SPRITE_BUG_CATCHER, $1e, $13, STAY, LEFT, $3, OPP_BUG_CATCHER, $2 object SPRITE_BUG_CATCHER, $2, $12, STAY, LEFT, $4, OPP_BUG_CATCHER, $3 object SPRITE_LASS, $2, $29, STAY, NONE, $5, OPP_LASS, $13 object SPRITE_BUG_CATCHER, $d, $11, STAY, RIGHT, $6, OPP_BUG_CATCHER, $f object SPRITE_BALL, $19, $b, STAY, NONE, $7, POTION object SPRITE_BALL, $c, $1d, STAY, NONE, $8, POTION object SPRITE_BALL, $1, $1f, STAY, NONE, $9, POKE_BALL object SPRITE_BUG_CATCHER, $1b, $28, STAY, NONE, $a ; person ; warp-to EVENT_DISP VIRIDIAN_FOREST_WIDTH, $0, $1 ; VIRIDIAN_FOREST_EXIT EVENT_DISP VIRIDIAN_FOREST_WIDTH, $0, $2 ; VIRIDIAN_FOREST_EXIT EVENT_DISP VIRIDIAN_FOREST_WIDTH, $2f, $f ; VIRIDIAN_FOREST_ENTRANCE EVENT_DISP VIRIDIAN_FOREST_WIDTH, $2f, $10 ; VIRIDIAN_FOREST_ENTRANCE EVENT_DISP VIRIDIAN_FOREST_WIDTH, $2f, $11 ; VIRIDIAN_FOREST_ENTRANCE EVENT_DISP VIRIDIAN_FOREST_WIDTH, $2f, $12 ; VIRIDIAN_FOREST_ENTRANCE