; not IshiharaTeam SetDebugTeam: ld de, DebugTeam .loop ld a, [de] cp -1 ret z ld [wcf91], a inc de ld a, [de] ld [wCurEnemyLVL], a inc de call AddPartyMon jr .loop DebugTeam: db SNORLAX, 80 db PERSIAN, 80 db JIGGLYPUFF, 15 db STARTER_PIKACHU, 5 db -1 ; end DebugStart: IF DEF(_DEBUG) xor a ; PLAYER_PARTY_DATA ld [wMonDataLocation], a ; Fly anywhere. dec a ; $ff ld [wTownVisitedFlag], a ld [wTownVisitedFlag + 1], a ; Get all badges except Earth Badge. ld a, ~(1 << BIT_EARTHBADGE) ld [wObtainedBadges], a call SetDebugTeam ; Pikachu gets Surf. ld a, SURF ld hl, wPartyMon4Moves + 2 ld [hl], a ; Snorlax gets four HM moves. ld hl, wPartyMon1Moves ld a, FLY ld [hli], a ld a, CUT ld [hli], a ld a, SURF ld [hli], a ld a, STRENGTH ld [hl], a ; Get some debug items. ld hl, wNumBagItems ld de, DebugItemsList .items_loop ld a, [de] cp -1 jr z, .items_end ld [wcf91], a inc de ld a, [de] inc de ld [wItemQuantity], a call AddItemToInventory jr .items_loop .items_end ; Complete the Pokédex. ld hl, wPokedexOwned call DebugSetPokedexEntries ld hl, wPokedexSeen call DebugSetPokedexEntries SetEvent EVENT_GOT_POKEDEX ; Rival chose Jolteon. ld hl, wRivalStarter ld a, RIVAL_STARTER_JOLTEON ld [hli], a ld a, NUM_POKEMON ld [hli], a ; hl = wUnknownDebugByte ld a, STARTER_PIKACHU ld [hl], a ; hl = wPlayerStarter ; Give max money. ld hl, wPlayerMoney ld a, $99 ld [hli], a ld [hli], a ld [hl], a ret DebugSetPokedexEntries: ld b, wPokedexOwnedEnd - wPokedexOwned - 1 ld a, %11111111 .loop ld [hli], a dec b jr nz, .loop ld [hl], %01111111 ret DebugItemsList: db MASTER_BALL, 99 db TOWN_MAP, 1 db BICYCLE, 1 db FULL_RESTORE, 99 db ESCAPE_ROPE, 99 db RARE_CANDY, 99 db SECRET_KEY, 1 db CARD_KEY, 1 db FULL_HEAL, 99 db REVIVE, 99 db FRESH_WATER, 99 db S_S_TICKET, 1 db LIFT_KEY, 1 db PP_UP, 99 db -1 ; end DebugUnusedList: db OLD_AMBER, 1 db DOME_FOSSIL, 1 db HELIX_FOSSIL, 1 db X_ACCURACY, 99 db DIRE_HIT, 99 db FRESH_WATER, 1 db S_S_TICKET, 1 db GOLD_TEETH, 1 db COIN_CASE, 1 db SILPH_SCOPE, 1 db POKE_FLUTE, 1 db LIFT_KEY, 1 db ETHER, 99 db MAX_ETHER, 99 db ELIXER, 99 db MAX_ELIXER, 99 db TM_RAZOR_WIND, 10 db TM_HORN_DRILL, 10 db TM_TAKE_DOWN, 10 db TM_BLIZZARD, 10 db TM_HYPER_BEAM, 10 db TM_SOLARBEAM, 10 db TM_DRAGON_RAGE, 10 db TM_MIMIC, 10 db TM_BIDE, 10 db TM_METRONOME, 10 db TM_SELFDESTRUCT, 10 db TM_SWIFT, 10 db TM_SOFTBOILED, 10 db TM_DREAM_EATER, 10 db TM_REST, 10 db TM_SUBSTITUTE, 10 db -1 ; end ELSE ret ENDC