PrintFightingDojoText2: call EnableAutoTextBoxDrawing tx_pre_jump EnemiesOnEverySideText EnemiesOnEverySideText:: TX_FAR _EnemiesOnEverySideText db "@" PrintFightingDojoText3: call EnableAutoTextBoxDrawing tx_pre_jump WhatGoesAroundComesAroundText WhatGoesAroundComesAroundText:: TX_FAR _WhatGoesAroundComesAroundText db "@" PrintFightingDojoText: call EnableAutoTextBoxDrawing tx_pre_jump FightingDojoText FightingDojoText:: TX_FAR _FightingDojoText db "@"