FarCopyDataDouble:: ; 15d4 (0:15d4) ; Expand bc bytes of 1bpp image data ; from a:de to 2bpp data at hl. ld [wFarCopyDataSavedROMBank],a ld a,[H_LOADEDROMBANK] push af ld a,[wFarCopyDataSavedROMBank] call BankswitchCommon ld a,h ; swap hl and de ld h,d ld d,a ld a,l ld l,e ld e,a ld a,b and a jr z,.eightbitcopyamount ld a,c and a ; multiple of $100 jr z, .expandloop ; if so, do not increment b because the first instance of dec c results in underflow .eightbitcopyamount inc b .expandloop ld a,[de] inc de ld [hli],a ld [hli],a dec c jr nz, .expandloop dec b jr nz, .expandloop pop af call BankswitchCommon ret CopyVideoData:: ; 15fe (0:15fe) ; Wait for the next VBlank, then copy c 2bpp ; tiles from b:de to hl, 8 tiles at a time. ; This takes c/8 frames. ld a, [H_AUTOBGTRANSFERENABLED] push af xor a ; disable auto-transfer while copying ld [H_AUTOBGTRANSFERENABLED], a ld a, [H_LOADEDROMBANK] push af ld a, b call BankswitchCommon ld a, e ld [H_VBCOPYSRC], a ld a, d ld [H_VBCOPYSRC + 1], a ld a, l ld [H_VBCOPYDEST], a ld a, h ld [H_VBCOPYDEST + 1], a .loop ld a, c cp 8 jr nc, .keepgoing .done ld [H_VBCOPYSIZE], a call DelayFrame pop af call BankswitchCommon pop af ld [H_AUTOBGTRANSFERENABLED], a ret .keepgoing ld a, 8 ld [H_VBCOPYSIZE], a call DelayFrame ld a, c sub 8 ld c, a jr .loop CopyVideoDataDouble:: ; 1636 (0:1636) ; Wait for the next VBlank, then copy c 1bpp ; tiles from b:de to hl, 8 tiles at a time. ; This takes c/8 frames. ld a, [H_AUTOBGTRANSFERENABLED] push af xor a ; disable auto-transfer while copying ld [H_AUTOBGTRANSFERENABLED], a ld a, [H_LOADEDROMBANK] push af ld a, b call BankswitchCommon ld a, e ld [H_VBCOPYDOUBLESRC], a ld a, d ld [H_VBCOPYDOUBLESRC + 1], a ld a, l ld [H_VBCOPYDOUBLEDEST], a ld a, h ld [H_VBCOPYDOUBLEDEST + 1], a .loop ld a, c cp 8 jr nc, .keepgoing .done ld [H_VBCOPYDOUBLESIZE], a call DelayFrame pop af call BankswitchCommon pop af ld [H_AUTOBGTRANSFERENABLED], a ret .keepgoing ld a, 8 ld [H_VBCOPYDOUBLESIZE], a call DelayFrame ld a, c sub 8 ld c, a jr .loop FillMemory:: ; 166e (0:166e) push af ld a,b and a jr z, .eightbitcopyamount ld a,c and a jr z, .mulitpleof0x100 .eightbitcopyamount inc b .mulitpleof0x100 pop af .loop ld [hli],a dec c jr nz, .loop dec b jr nz, .loop ret GetFarByte:: ; 1681 (0:1681) ; get a byte from a:hl ; and return it in a push bc ld b, a ld a, [H_LOADEDROMBANK] push af ld a, b call BankswitchCommon ld b, [hl] pop af call BankswitchCommon ld a, b pop bc ret ClearScreenArea:: ; 1692 (0:1692) ; Clear tilemap area cxb at hl. ld a, " " ; blank tile ld de, 20 ; screen width .y push hl push bc .x ld [hli], a dec c jr nz, .x pop bc pop hl add hl, de dec b jr nz, .y ret CopyScreenTileBufferToVRAM:: ; 16a4 (0:16a4) ; Copy wTileMap to the BG Map starting at b * $100. ; This is done in thirds of 6 rows, so it takes 3 frames. ld c, 6 ld hl, $600 * 0 coord de, 0, 6 * 0 call .setup call DelayFrame ld hl, $600 * 1 coord de, 0, 6 * 1 call .setup call DelayFrame ld hl, $600 * 2 coord de, 0, 6 * 2 call .setup jp DelayFrame .setup ld a, d ld [H_VBCOPYBGSRC+1], a call GetRowColAddressBgMap ld a, l ld [H_VBCOPYBGDEST], a ld a, h ld [H_VBCOPYBGDEST+1], a ld a, c ld [H_VBCOPYBGNUMROWS], a ld a, e ld [H_VBCOPYBGSRC], a ret ClearScreen:: ; 16dd (0:16dd) ; Clear wTileMap, then wait ; for the bg map to update. ld bc, 20 * 18 inc b coord hl, 0, 0 ld a, " " .loop ld [hli], a dec c jr nz, .loop dec b jr nz, .loop jp Delay3