Func_1510:: ; 1510 (0:1510) push hl ld hl, wPikachuOverworldStateFlags set 7, [hl] ld hl, wPikachuSpriteImageIdx ; pikachu data? ld [hl], $ff pop hl ret Func_151d:: ; 151d (0:151d) push hl ld hl, wPikachuOverworldStateFlags res 7, [hl] pop hl ret Func_1525:: ; 1525 (0:1525) push hl ld hl, wPikachuOverworldStateFlags res 3, [hl] pop hl ret Func_152d:: ; 152d (0:152d) push hl ld hl, wPikachuOverworldStateFlags set 3, [hl] ld hl, wPikachuSpriteImageIdx ; pikachu data? ld [hl], $ff pop hl ret DisablePikachuFollowingPlayer:: ; 153a (0:153a) push hl ld hl, wPikachuOverworldStateFlags set 1, [hl] pop hl ret EnablePikachuFollowingPlayer:: ; 1542 (0:1542) push hl ld hl, wPikachuOverworldStateFlags res 1, [hl] pop hl ret CheckPikachuFollowingPlayer:: ; 154a (0:154a) push hl ld hl, wPikachuOverworldStateFlags bit 1, [hl] pop hl ret SpawnPikachu:: ; 1552 (0:1552) ld a, [hl] dec a swap a ld [hTilePlayerStandingOn], a homecall SpawnPikachu_ ; 3f:46d5 ret Pikachu_IsInArray:: ; 1568 (0:1568) ld b, $0 ld c, a .loop inc b ld a, [hli] cp $ff jr z, .not_in_array cp c jr nz, .loop dec b dec hl scf ret .not_in_array dec b dec hl and a ret GetPikachuMovementScriptByte:: ; 157c (0:157c) push hl push bc ld a, [H_LOADEDROMBANK] push af ld a, [wPikachuMovementScriptBank] call BankswitchCommon ld hl, wPikachuMovementScriptAddress ld c, [hl] inc hl ld b, [hl] ld a, [bc] inc bc ld [hl], b dec hl ld [hl], c ld c, a pop af call BankswitchCommon ld a, c pop bc pop hl ret ApplyPikachuMovementData:: ; 159b (0:159b) ld a, [H_LOADEDROMBANK] ld b, a push af callbs ApplyPikachuMovementData_ pop af call BankswitchCommon ret